X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fwidgets%2Frobot.py;h=60c3f406ed9b8f08460b8c968e5b56d42e8eb907;hb=23bc655a89f4ac16e2b17a5f359192d1d9268648;hp=2653f815aef860b7bc7f06e40aa82d4ab76f457b;hpb=cd0b75b50d9db985634a4cf0b539fd327c11e325;p=naja.git diff --git a/naja/widgets/robot.py b/naja/widgets/robot.py index 2653f81..60c3f40 100644 --- a/naja/widgets/robot.py +++ b/naja/widgets/robot.py @@ -2,8 +2,8 @@ import pygame.locals as pgl -from naja.constants import PLAYER_SIZE, BIT_SIZE, TILE_SIZE, BITS, ACT -from naja.events import InvalidateTheWorld +from naja.constants import PLAYER_SIZE, BIT_SIZE, TILE_SIZE, BITS, ACT, KEYS +from naja.events import InvalidateTheWorld, PlayerMoved from naja.resources import resources from naja.resources.mutators import EIGHT_BIT from naja.widgets.base import Widget @@ -28,7 +28,7 @@ class RobotWidget(Widget): self.pos = (self.state.player.position[0] * TILE_SIZE[0], self.state.player.position[1] * TILE_SIZE[1] + BIT_SIZE[1]) self.surface = resources.get_image('board/robot.png', - transforms=(EIGHT_BIT,)) + transforms=(EIGHT_BIT,)).copy() for bit, img_name in IMG_MAP.iteritems(): if self.state.player.bits.check_bit(bit): bit_img = resources.get_image(img_name, @@ -42,24 +42,28 @@ class RobotWidget(Widget): if self.state.gameboard.player_mode == ACT: return super(RobotWidget, self).handle_event(ev) if ev.type == pgl.KEYDOWN: - if ev.key in (pgl.K_UP, pgl.K_w, pgl.K_COMMA): + if ev.key in KEYS.UP: if self.state.player.move(BITS.NORTH): self.state.gameboard.change_mode() + PlayerMoved.post() InvalidateTheWorld.post() return True - if ev.key in (pgl.K_DOWN, pgl.K_s, pgl.K_o): + if ev.key in KEYS.DOWN: if self.state.player.move(BITS.SOUTH): self.state.gameboard.change_mode() + PlayerMoved.post() InvalidateTheWorld.post() return True - if ev.key in (pgl.K_LEFT, pgl.K_a): + if ev.key in KEYS.LEFT: if self.state.player.move(BITS.WEST): self.state.gameboard.change_mode() + PlayerMoved.post() InvalidateTheWorld.post() return True - if ev.key in (pgl.K_RIGHT, pgl.K_d, pgl.K_e): + if ev.key in KEYS.RIGHT: if self.state.player.move(BITS.EAST): self.state.gameboard.change_mode() + PlayerMoved.post() InvalidateTheWorld.post() return True if ev.key in (pgl.K_SPACE,):