X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fwidgets%2Ftile.py;h=06a0f78a3baaceca3047c8e40af29f38b07b46ef;hb=05b45639ab5519bb3379269032d84bca9fb681b3;hp=344a924ae27b0dcb99546b6e38d02a77b82aaa92;hpb=db18631120e34670b9f8be526f5b7d5938e1d7fc;p=naja.git diff --git a/naja/widgets/tile.py b/naja/widgets/tile.py index 344a924..06a0f78 100644 --- a/naja/widgets/tile.py +++ b/naja/widgets/tile.py @@ -6,7 +6,6 @@ from naja.constants import ( from naja.resources import resources from naja.resources.mutators import EIGHT_BIT, blender from naja.widgets.base import Widget -from naja.widgets.text import TextBoxWidget BIT_MAP = { @@ -75,20 +74,32 @@ class TileWidget(Widget): for action in card.actions: y_offset = self._prepare_action(action, y_offset) - if card.replacement_time is not None: - timestr = str(card.replacement_time) - if len(timestr) > 1: - timestr = '+' - countdown_text = TextBoxWidget( - (TILE_SIZE[0] - 24, 4), timestr, padding=2, - colour=PALETTE.PINK, bg_colour=PALETTE.DARK_RED) - countdown_text.render(self.surface) + self._prepare_countdown(card) + + def _prepare_countdown(self, card): + if card.replacement_time is None: + return + elif card.replacement_time <= 1: + glyph = 'glyphs/countdown_1.png' + elif card.replacement_time == 2: + glyph = 'glyphs/countdown_2.png' + elif card.replacement_time == 3: + glyph = 'glyphs/countdown_3.png' + elif card.replacement_time < 8: + glyph = 'glyphs/countdown_4.png' + else: + glyph = 'glyphs/countdown_5.png' + img = resources.get_image( + glyph, transforms=(EIGHT_BIT, blender(PALETTE.DARK_VIOLET))) + self.surface.blit(img, (TILE_SIZE[0] - 20, 0)) def _prepare_lock(self, action, y_offset): - if not action.required_bits: + required_keys = action.required_bits & frozenset([ + BITS.RED, BITS.GREEN, BITS.BLUE]) + if required_keys not in BIT_MAP: return 4 - img_name = BIT_MAP[action.required_bits] + img_name = BIT_MAP[required_keys] if self.board_pos != self.state.player.position: x_offset = 0 @@ -102,19 +113,29 @@ class TileWidget(Widget): y_offset += LOCK_HEIGHT - SMALL_LOCK_HEIGHT - 2 img = resources.get_image(img_name, transforms=(EIGHT_BIT,)) + img_rect = img.get_rect() self.surface.blit(img, (x_offset, y_offset)) - return x_offset + img.get_width() + 2 + + if BITS.MSB in action.required_bits: + msb = resources.get_image('board/msb_lock_decoration.png', + transforms=(EIGHT_BIT,)) + msb_rect = msb.get_rect() + self.surface.blit( + msb, (x_offset + img_rect.width - msb_rect.width, y_offset) + ) + + return x_offset + img_rect.width + 2 def _prepare_action(self, action, y_offset): x_offset = self._prepare_lock(action, y_offset) if self.board_pos != self.state.player.position: - for glyph in action.GLYPHS: + for glyph in action.get_glyphs(): img = resources.get_image(glyph, transforms=(EIGHT_BIT,)) self.surface.blit(img, (x_offset, y_offset + 4)) x_offset += img.get_width() - if action.MSB_GLYPH is not None: + if action.get_msb_glyph() is not None: img = resources.get_image( - action.MSB_GLYPH, + action.get_msb_glyph(), transforms=(EIGHT_BIT, blender(PALETTE.LIGHT_VIOLET))) self.surface.blit(img, (x_offset, y_offset + 4)) x_offset += img.get_width()