X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fwidgets%2Ftile.py;h=1950996aea0dd70391e6986d26d5cd242781fa2b;hb=2db9ad1ca0004af92e7e00a81cadcf8e4b51f4ae;hp=6750584f071f1587052f09396964bdd5c8eae2fd;hpb=9299925383d4746e7f9c4e948e083a1bff1e339a;p=naja.git diff --git a/naja/widgets/tile.py b/naja/widgets/tile.py index 6750584..1950996 100644 --- a/naja/widgets/tile.py +++ b/naja/widgets/tile.py @@ -1,15 +1,26 @@ -#from naja.constants import TILE_SIZE -from naja.widgets.base import Widget +from naja.constants import TILE_SIZE from naja.resources import resources +from .base import Widget + +# These will probably need to go away when we have images +import pygame +import pygame.locals as pgl + class TileWidget(Widget): """Widget which holds a tile on the game board.""" def __init__(self, pos, image=None): - super(TileWidget, self).__init__(pos, (96, 96)) + super(TileWidget, self).__init__(pos, TILE_SIZE) + self.image = image def prepare(self): - pass + # Placeholder logic - just draw the outline of a square + self.surface = pygame.surface.Surface(TILE_SIZE) + pygame.draw.lines(self.surface, pgl.color.THECOLORS['yellow'], + True, [(1, 1), (1, 95), (95, 95), (95, 1)], 2) + self.surface.convert_alpha(pygame.display.get_surface()) + self.size = self.surface.get_rect().size def draw(self, surface): surface.blit(self.surface, self.rect)