X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fwidgets%2Ftile.py;h=808798fd2e9f88df1a04c1475f3b4d5920695962;hb=a00eb02d09522ce0f8aa4851b152c6181553b6a3;hp=93078a586df3cc90adc1327e59bafd5dff5ac22b;hpb=0dfef62c2ebdab980497ca8c26bc3228f47b9069;p=naja.git diff --git a/naja/widgets/tile.py b/naja/widgets/tile.py index 93078a5..808798f 100644 --- a/naja/widgets/tile.py +++ b/naja/widgets/tile.py @@ -2,7 +2,7 @@ import pygame from naja.constants import ( - TILE_SIZE, BITS, LOCK_HEIGHT, EXAMINE, ACTION_GLYPHS, PALETTE) + TILE_SIZE, BITS, LOCK_HEIGHT, SMALL_LOCK_HEIGHT, EXAMINE, ACTION_GLYPHS, PALETTE) from naja.resources import resources from naja.resources.mutators import EIGHT_BIT, blender from naja.widgets.base import Widget @@ -78,11 +78,17 @@ class TileWidget(Widget): return 4 img_name = BIT_MAP[action.required_bits] + if self.board_pos != self.state.player.position: x_offset = 0 else: img_name = img_name.replace('.png', '_small.png') - x_offset = 4 + x_offset = 2 + if y_offset == LOCK_HEIGHT: + y_offset = 0 # middle -> top + elif y_offset == 2 * LOCK_HEIGHT: + y_offset += LOCK_HEIGHT - SMALL_LOCK_HEIGHT - 2 # bottom -> further down + img = resources.get_image(img_name, transforms=(EIGHT_BIT,)) self.surface.blit(img, (x_offset, y_offset)) return x_offset + img.get_width() + 2