X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=tabakrolletjie%2Flights.py;h=3c9795212fdcc00b8e4b1b782c7de62991f1f593;hb=53356dd6cda09226e2d46ddf94d00283412577b5;hp=ff7035abb0cfe09ceafa09ef344907b29114e5d5;hpb=758bdeeae4acd227637b9bc269b159ba470babbd;p=tabakrolletjie.git diff --git a/tabakrolletjie/lights.py b/tabakrolletjie/lights.py index ff7035a..3c97952 100644 --- a/tabakrolletjie/lights.py +++ b/tabakrolletjie/lights.py @@ -79,16 +79,25 @@ class LightManager(object): if light: light.toggle() - def nearest(self, pos, surfpos=True, max_distance=1.0): + def nearest(self, pos, surfpos=False, max_distance=1.0): if surfpos: surface = pygame.display.get_surface() pos = pymunk.pygame_util.from_pygame(pos, surface) point_info = self._space.point_query_nearest( - pos, 1.0, pymunk.ShapeFilter(mask=FITTINGS_CATEGORY)) + pos, max_distance, pymunk.ShapeFilter(mask=FITTINGS_CATEGORY)) if point_info is not None: return point_info.shape.body.light return None + def lit_by(self, pos, surfpos=False, max_distance=0.0): + if surfpos: + surface = pygame.display.get_surface() + pos = pymunk.pygame_util.from_pygame(pos, surface) + point_info_list = self._space.point_query( + pos, max_distance, pymunk.ShapeFilter(mask=LIGHT_CATEGORY)) + lights = [p.shape.body.light for p in point_info_list] + return [light for light in lights if light.on] + def render_light(self, surface): for light in self._lights: light.render_light(surface)