X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=tabakrolletjie%2Flights.py;h=8b688f71907588608f698084615eb8f4b6c37e8f;hb=a2c09130986d18095773c96b9dc797f3b3eb542d;hp=ed18fdf9cfef629002310652fc0cd609c9969b53;hpb=2a76e563f2f801ff8fb804c222c95d7cb7c8f620;p=tabakrolletjie.git diff --git a/tabakrolletjie/lights.py b/tabakrolletjie/lights.py index ed18fdf..8b688f7 100644 --- a/tabakrolletjie/lights.py +++ b/tabakrolletjie/lights.py @@ -1,6 +1,8 @@ """ May it be a light for you in dark places, when all other lights go out. """ +import math + import pymunk import pymunk.pygame_util import pygame.display @@ -83,6 +85,9 @@ class LightManager(object): if light.on and light.ray_manager.reaches(shape.body.position) ] + def total_power_usage(self): + return sum(light.power_usage() for light in self._lights) + def render_light(self, surface): for light in self._lights: light.render_light(surface) @@ -108,9 +113,11 @@ class BaseLight(object): _surface_cache = {} def __init__( - self, colour, position, intensity=1.0, radius_limits=None, + self, colours, position, intensity=1.0, radius_limits=None, direction=None, spread=None): - self.colour = colour + self.colour_cycle = colours + self.colour_pos = 0 + self.colour = colours[0] self.on = True self.intensity = intensity self.body = pymunk.Body(0, 0, pymunk.body.Body.STATIC) @@ -143,9 +150,6 @@ class BaseLight(object): self.ray_manager.set_space(space) self.ray_manager.update_shapes() - def toggle(self): - self.on = not self.on - def _cached_surface(self, name, surface): surf = self._surface_cache.get(name) if surf is None: @@ -214,6 +218,27 @@ class BaseLight(object): rx, ry = self.ray_manager.pygame_position(surface) surface.blit(self.fitting_image(), (rx - 24, ry - 24), None, 0) + def power_usage(self): + if not self.on: + return 0.0 + area = math.pi * (self.ray_manager.max_radius ** 2) # radius + area = area * (self.ray_manager.spread / (2 * math.pi)) # spread + return 5 * area * self.intensity + + def base_damage(self): + return 5 * self.intensity + + def toggle(self): + self.colour_pos += 1 + if self.colour_pos >= len(self.colour_cycle): + self.colour = self.colour_cycle[0] + self.colour_pos = -1 + self.on = False + else: + self.colour = self.colour_cycle[self.colour_pos] + self.on = True + self.invalidate_fitting_image() + def tick(self): pass @@ -226,25 +251,10 @@ class Lamp(BaseLight): class MultiColourLamp(BaseLight): FITTING_IMG = "lamp.png" - DEFAULT_COLOURS = sorted(COLOURS.keys()) def __init__(self, **kw): - self.colour_cycle = kw.pop("colours", None) - self.colour_pos = 0 - kw["colour"] = self.colour_cycle[0] super(MultiColourLamp, self).__init__(**kw) - def toggle(self): - self.colour_pos += 1 - if self.colour_pos >= len(self.colour_cycle): - self.colour = self.colour_cycle[0] - self.colour_pos = -1 - self.on = False - else: - self.colour = self.colour_cycle[self.colour_pos] - self.on = True - self.invalidate_fitting_image() - class PulsatingLamp(BaseLight):