X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=tabakrolletjie%2Fobstacles.py;h=9adb80308180f40a76accc528492d7fe9026c35c;hb=6aa6512d8c85e1a090b88c0b910ea7e13f4ddd9a;hp=bae1c1dac23c0d7da1f6710d81c856a0c1b30c30;hpb=3be7289209734c0fbdab80d55274e8b128770c40;p=tabakrolletjie.git diff --git a/tabakrolletjie/obstacles.py b/tabakrolletjie/obstacles.py index bae1c1d..9adb803 100644 --- a/tabakrolletjie/obstacles.py +++ b/tabakrolletjie/obstacles.py @@ -79,3 +79,29 @@ class Wall(BaseObstacle): def render(self, surface): surface.blit(self.get_image(), (0, 0), None, 0) + + +class Shrub(BaseObstacle): + + def __init__(self, shrublets): + super(Shrub, self).__init__() + for [x, y, r] in shrublets: + self.shapes.append(pymunk.Circle(self.body, r, offset=(x, y))) + self._image = None + + def get_image(self): + if self._image is None: + self._image = pygame.surface.Surface(SCREEN_SIZE).convert_alpha() + self._image.fill((0,0,0,0)) + + for shape in self.shapes: + centre = pymunk.pygame_util.to_pygame(shape.offset, self._image) + pygame.draw.circle(self._image, (255, 255, 255), centre, int(shape.radius)) + + shrub_texture = loader.load_image("textures", "shrub.png").convert_alpha() + self._image.blit(shrub_texture, (0, 0), None, pgl.BLEND_RGBA_MULT) + + return self._image + + def render(self, surface): + surface.blit(self.get_image(), (0, 0), None, 0)