X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=tabakrolletjie%2Frays.py;h=8b532784a46a80e97f354cb9686b6161fe2bbe8b;hb=f6c5565852c9374631917d535799887a8dd297e3;hp=b4142a3e6694f8ecaeb4f67264a4bb270ca7a025;hpb=a2c09130986d18095773c96b9dc797f3b3eb542d;p=tabakrolletjie.git diff --git a/tabakrolletjie/rays.py b/tabakrolletjie/rays.py index b4142a3..8b53278 100644 --- a/tabakrolletjie/rays.py +++ b/tabakrolletjie/rays.py @@ -12,7 +12,7 @@ from .constants import SCREEN_SIZE from .utils import debug_timer -def screen_rays(pos): +def screen_rays(): """ An iterable that returns ordered rays from pos to the edge of the screen, starting with the edge point (0, 0) and continuing clockwise in pymunk coordinates. @@ -40,7 +40,7 @@ def calculate_ray_polys(space, position, light_filter): vertices = [position] start, end = None, None ray_polys = [] - for ray in screen_rays(position): + for ray in screen_rays(): info = space.segment_query_first(position, ray, 1, light_filter) point = ray if info is None else info.point vertices.append(point) @@ -88,6 +88,8 @@ class RayPolyManager(object): self._start = None # normal vector in direction of start angle limit self._end = None # normal vector in direction of end angle limit self._set_angle_limits(direction, spread) + if direction: + self.direction = direction # Update direction self._max_radius = None # maximum radius in pixels self._min_radius = None # minimum radius in pixels self._set_radius_limits(radius_limits) @@ -127,8 +129,22 @@ class RayPolyManager(object): def min_radius(self, value): self._min_radius = value or 0.0 + def serialize(self): + """ Return the required information from the ray_manager """ + if self._direction is None: + direction = None + spread = None + else: + direction = self._direction.angle_degrees + spread = math.degrees(self.spread) + return { + "radius_limits": (self._min_radius, self._max_radius), + "direction": direction, + "spread": spread, + } + def reaches(self, position): - distance = self.position.get_distance(self.position) + distance = self.position.get_distance(position) return (self._min_radius <= distance <= self._max_radius) def _set_radius_limits(self, radius_limits): @@ -146,6 +162,8 @@ class RayPolyManager(object): @property def direction(self): + if self._direction is None: + return 0 return self._direction.angle_degrees @direction.setter