X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=tabakrolletjie%2Fscenes%2Fmenu.py;h=67336112c6c3e7a65151bfb524d23117bf1c7369;hb=0c06ddf994ae9f9efcc8a07ca2f3a5c5bc860a77;hp=7a4366aedeb4a686e7c7060dbb4368124c7610ed;hpb=428f0c89073e5518f563a86c8bd42f6073af0007;p=tabakrolletjie.git diff --git a/tabakrolletjie/scenes/menu.py b/tabakrolletjie/scenes/menu.py index 7a4366a..6733611 100644 --- a/tabakrolletjie/scenes/menu.py +++ b/tabakrolletjie/scenes/menu.py @@ -6,21 +6,28 @@ from .base import BaseScene from ..events import QuitEvent, SceneChangeEvent from ..loader import loader from ..constants import FONTS -from ..widgets import TextButton +from ..widgets import TextButton, SpacerButton +from ..utils import save_file_exists class MenuScene(BaseScene): def enter(self, gamestate): if gamestate.station is None: print "Loading Station Alpha ..." - gamestate.load_station("station-alpha.json") + gamestate.set_station(loader.load_station("station-alpha.json")) font_title = loader.load_font(FONTS['bold'], size=32) self._title = font_title.render('A Game with a title', True, (255, 255, 255)) + self._cont_but = TextButton("Continue / Retry", (255, 255, 255), + name='continue') + if not save_file_exists(): + self._cont_but.disable() self._menu = [ - TextButton("Load Level", (255, 255, 255), name='load level'), - TextButton("Start Game (Day)", (255, 255, 255), name='start game'), - TextButton("Load Saved Game", (255, 255, 255), name='load game'), + TextButton("New Game", (255, 255, 255), name='new game'), + self._cont_but, + TextButton("Help", (255, 255, 255), name='help'), + SpacerButton((50, 30)), + TextButton("Quit", (255, 255, 255), name='quit'), ] def render(self, surface, gamestate): @@ -51,6 +58,10 @@ class MenuScene(BaseScene): from .load_level import LoadLevelScene SceneChangeEvent.post(scene=LoadLevelScene()) + def _do_help(self): + from .help import HelpScene + SceneChangeEvent.post(scene=HelpScene()) + def event(self, ev, gamestate): if ev.type == pgl.KEYDOWN: if ev.key in (pgl.K_q, pgl.K_ESCAPE): @@ -62,11 +73,17 @@ class MenuScene(BaseScene): self._do_day() elif ev.key == pgl.K_l: self._do_load_level() + elif ev.key == pgl.K_h: + self._do_help() elif ev.type == pgl.MOUSEBUTTONDOWN: pressed = self._get_pressed(ev) - if pressed == 'load level': + if pressed == 'new game': self._do_load_level() - elif pressed == 'start game': + elif pressed == 'continue': self._do_day() + elif pressed == 'help': + self._do_help() + elif pressed == 'quit': + QuitEvent.post() elif pressed: print 'Pressed', pressed