X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=tabakrolletjie%2Fscenes%2Fmenu.py;h=9dc54c1ceb93a4d14dd81f11f0e81cb535c35b1b;hb=772506e91d10df538f2dbbcb5cb0e27599672c61;hp=1569d30c975b80efa01e76a89dc3979436b24812;hpb=10966c2b64a9842f30d3372fdea2afccbe7edc87;p=tabakrolletjie.git diff --git a/tabakrolletjie/scenes/menu.py b/tabakrolletjie/scenes/menu.py index 1569d30..9dc54c1 100644 --- a/tabakrolletjie/scenes/menu.py +++ b/tabakrolletjie/scenes/menu.py @@ -1,14 +1,72 @@ """ Menu scene. """ -import pygame.event import pygame.locals as pgl from .base import BaseScene -from ..events import QuitEvent +from ..events import QuitEvent, SceneChangeEvent +from ..loader import loader +from ..constants import FONTS +from ..widgets import TextButton class MenuScene(BaseScene): + def enter(self, gamestate): + if gamestate.station is None: + print "Loading Station Alpha ..." + gamestate.set_station(loader.load_station("station-alpha.json")) + font_title = loader.load_font(FONTS['bold'], size=32) + self._title = font_title.render('A Game with a title', True, + (255, 255, 255)) + self._menu = [ + TextButton("Load Level", (255, 255, 255), name='load level'), + TextButton("Start Game (Day)", (255, 255, 255), name='start game'), + TextButton("Load Saved Game", (255, 255, 255), name='load game'), + ] + + def render(self, surface, gamestate): + surface.fill((0, 128, 0)) + + pos = ((surface.get_width() - self._title.get_width()) / 2, 50) + surface.blit(self._title, pos, None) + + height = 150 + for item in self._menu: + if not item.position: + item.position = ((surface.get_width() - item.get_width()) / 2, + height) + item.render(surface) + height += item.get_height() + 30 + + def _get_pressed(self, ev): + for button in self._menu: + if button.pressed(ev): + return button.name + return None + + def _do_day(self): + from .day import DayScene + SceneChangeEvent.post(scene=DayScene()) + + def _do_load_level(self): + from .load_level import LoadLevelScene + SceneChangeEvent.post(scene=LoadLevelScene()) + def event(self, ev, gamestate): if ev.type == pgl.KEYDOWN: if ev.key in (pgl.K_q, pgl.K_ESCAPE): QuitEvent.post() + elif ev.key == pgl.K_n: + from .night import NightScene + SceneChangeEvent.post(scene=NightScene()) + elif ev.key == pgl.K_d: + self._do_day() + elif ev.key == pgl.K_l: + self._do_load_level() + elif ev.type == pgl.MOUSEBUTTONDOWN: + pressed = self._get_pressed(ev) + if pressed == 'load level': + self._do_load_level() + elif pressed == 'start game': + self._do_day() + elif pressed: + print 'Pressed', pressed