X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=tabakrolletjie%2Fscenes%2Fnight.py;h=330530b029f947edc26729e0cf99c3dae4913d78;hb=26b52ca902b0a22f30009fb61bc222601e7775fb;hp=630dab3ef7fa46d7ace48ce3b6ea74efd25b3cc5;hpb=7d9a02acc6edcb3989bf655f201e29f0e9f16684;p=tabakrolletjie.git diff --git a/tabakrolletjie/scenes/night.py b/tabakrolletjie/scenes/night.py index 630dab3..330530b 100644 --- a/tabakrolletjie/scenes/night.py +++ b/tabakrolletjie/scenes/night.py @@ -2,17 +2,32 @@ import pygame.locals as pgl +import pymunk + from .base import BaseScene +from ..lights import BaseLight +from ..obstacles import BaseObstacle from ..events import SceneChangeEvent class NightScene(BaseScene): def enter(self, gamestate): - import pprint - pprint.pprint(gamestate.station) + self._space = pymunk.Space() + self._obstacles = [ + BaseObstacle.load(cfg) for cfg in gamestate.station["obstacles"]] + self._lights = [ + BaseLight.load(cfg) for cfg in gamestate.station["lights"]] + for obs in self._obstacles: + obs.add(self._space) + for light in self._lights: + light.add(self._space) def render(self, surface, gamestate): surface.fill((0, 0, 255)) + for obs in self._obstacles: + obs.render(surface) + for light in self._lights: + light.render(surface) def event(self, ev, gamestate): if ev.type == pgl.KEYDOWN: