X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=tabakrolletjie%2Fscenes%2Fnight.py;h=9f86745a052aa142acb72654a6519b3a44bf9cc9;hb=6f2903d031718b0c61cac95550721818a094238d;hp=7813e32baab0ce118682dd04133a2d977d879adf;hpb=21416241167027944a3a4b1a335418d4049e0179;p=tabakrolletjie.git diff --git a/tabakrolletjie/scenes/night.py b/tabakrolletjie/scenes/night.py index 7813e32..9f86745 100644 --- a/tabakrolletjie/scenes/night.py +++ b/tabakrolletjie/scenes/night.py @@ -14,6 +14,7 @@ from ..enemies import Boyd from ..events import SceneChangeEvent from ..utils import debug_timer, shadowed_text from ..loader import loader +from ..sound import sound from ..transforms import Overlay from ..turnip import Turnip from ..widgets import ImageButton @@ -31,6 +32,7 @@ class NightScene(BaseScene): self._obstacles = ObstacleManager(self._space, gamestate) self._lights = LightManager(self._space, gamestate) self._battery = BatteryManager(gamestate) + self._battery_dead = False self.check_battery() self._infobar = InfoBar("day", battery=self._battery, scene=self) self._countdownbar = CountDownBar("h") @@ -151,6 +153,12 @@ class NightScene(BaseScene): if self._ending: return gamestate.update_lights(self._lights) + # Turnip + self.grow_turnips(gamestate) + turnip_data = [turnip.serialize() for turnip in self._turnips] + gamestate.turnips = turnip_data + gamestate.days += 1 + self._mould.update_resistances(gamestate) self._ending = True from .day import DayScene SceneChangeEvent.post(scene=DayScene()) @@ -175,7 +183,9 @@ class NightScene(BaseScene): (350, 240))) def check_battery(self): - if self._battery.current == 0: + if self._battery.current == 0 and not self._battery_dead: + self._battery_dead = True + sound.play_sound("battery_dying.ogg") self._lights.battery_dead() @debug_timer("night.tick") @@ -198,9 +208,13 @@ class NightScene(BaseScene): if not self.turnip_count and not self._battery.current: self._end_night() - def exit(self, gamestate): - turnip_data = [turnip.serialize() for turnip in self._turnips] - gamestate.turnips = turnip_data - # TODO: Move this into the end_night function - gamestate.days += 1 - self._mould.update_resistances(gamestate) + def grow_turnips(self, gamestate): + """ Turnips grow at the end of the night """ + for turnip in self._turnips[:]: + # Turnips grow at dawn + seeds = turnip.grow() + if seeds: + gamestate.seeds += seeds + gamestate.harvested += 1 + self._turnips.remove(turnip) + # We ignore the body cleanup, since the space is going away