X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=tabakrolletjie%2Fscenes%2Fnight.py;h=aadff681400cd67a38794eba040dbe71a800d977;hb=a3f0f03d8339e7efdb35cc45212f5dd8cc236c5a;hp=ff982139ac114df3147f134e8e6988e2a7b5fc69;hpb=cd254036f630c40baab130f5fab14e9d11bc286e;p=tabakrolletjie.git diff --git a/tabakrolletjie/scenes/night.py b/tabakrolletjie/scenes/night.py index ff98213..aadff68 100644 --- a/tabakrolletjie/scenes/night.py +++ b/tabakrolletjie/scenes/night.py @@ -13,6 +13,7 @@ from ..utils import debug_timer from ..loader import loader from ..transforms import Overlay from ..turnip import Turnip +from ..constants import NIGHT_LENGTH, DEBUG class NightScene(BaseScene): @@ -30,6 +31,7 @@ class NightScene(BaseScene): self._turnips.append(turnip) self._soil = loader.load_image( "textures", "soil.png", transform=self.DARKNESS) + self._total_ticks = 0 @debug_timer("night.render") def render(self, surface, gamestate): @@ -54,20 +56,30 @@ class NightScene(BaseScene): if ev.key in (pgl.K_q, pgl.K_ESCAPE): from .menu import MenuScene SceneChangeEvent.post(scene=MenuScene()) - if ev.key == pgl.K_e: - from .day import DayScene - SceneChangeEvent.post(scene=DayScene()) + if ev.key == pgl.K_e and DEBUG: + self._to_day() elif ev.type == pgl.MOUSEBUTTONDOWN: if ev.button == 1: self._lights.toggle_nearest(ev.pos, surfpos=True) print self._lights.lit_by(ev.pos, surfpos=True) + def _to_day(self): + # End the night + from .day import DayScene + SceneChangeEvent.post(scene=DayScene()) + @debug_timer("night.tick") def tick(self, gamestate): - self._mould.tick(gamestate, self._space, self._lights) - self._lights.tick() - print "Power usage: ", self._lights.total_power_usage() + if self._total_ticks < NIGHT_LENGTH: + self._mould.tick(gamestate, self._space, self._lights) + self._lights.tick() + print "Power usage: ", self._lights.total_power_usage() + else: + self._to_day() + if not self._mould.alive(): + self._to_day() def exit(self, gamestate): turnip_data = [turnip.serialize() for turnip in self._turnips] gamestate.turnips = turnip_data + gamestate.days += 1