(INFO_LEFT_PADDING, 0), TITLES[self.state.gameboard.player_mode],
colour=PALETTE.WHITE)
title.render(self.surface)
- y_offset = title.surface.get_rect().height + 8
+ y_offset = title.surface.get_rect().height - 4
# TODO: Make this better.
bits_text = ''.join('1' if bit in self.card.bitwise_operand else '0'
colour=PALETTE.LIGHT_TURQUOISE,
bg_colour=PALETTE.BLACK)
card_bits.render(self.surface)
- y_offset += card_bits.surface.get_rect().height + 8
+ y_offset += card_bits.surface.get_rect().height + 4
for choice, action in enumerate(self.card.actions):
y_offset = self.prepare_action(choice, action, y_offset)