bits_text = '%s %s' % (
bits_text, bit_glyphs(self.card.bitwise_operand))
card_bits = TextBoxWidget((INFO_LEFT_PADDING, y_offset), bits_text,
- box_width=INFO_SIZE[0],
+ box_width=(INFO_SIZE[0] - INFO_LEFT_PADDING),
colour=PALETTE.LIGHT_TURQUOISE,
bg_colour=PALETTE.BLACK)
card_bits.render(self.surface)
if self.card_position in self.state.player.legal_moves():
hint_text += HINT_LEGAL_MOVE
- hint = TextBoxWidget((4, 0), hint_text, padding=2,
- box_width=(INFO_SIZE[0] - 4))
+ hint = TextBoxWidget((0, 0), hint_text, padding=4,
+ box_width=(INFO_SIZE[0] - INFO_LEFT_PADDING - 8))
hint.prepare()
y_offset = (
INFO_SIZE[1] - hint.surface.get_rect().height - INFO_LEFT_PADDING
text = TextBoxWidget(
(x_offset, y_offset), action.get_text(self.card),
- box_width=(INFO_SIZE[0] - 16), fontsize=28, colour=text_colour)
+ box_width=(INFO_SIZE[0] - INFO_LEFT_PADDING - 8),
+ fontsize=28, colour=text_colour)
text.render(self.surface)
border_colour = None