Converted to ogg via:
mpg123 -w test.wav A_ninja.mp3
sox test.wav A_ninja.ogg vol 0.25 amplitude channels 1
+
+ lost.ogg
+ ayVentura
+ http://freemusicarchive.org/music/Rolemusic/gigs_n_contest/rolemusic_-_gigs_n_contest_-_02_ayVentura
+ License: Creative Commons Attribution (CC-BY) (http://creativecommons.org/licenses/by/4.0/)
+ # This is delibrately slowed down and dropped a semitone for a less upbeat feel
+ Converted to ogg via and transformed by:
+ mpg123 -w test.wav ayVentura.mp3
+ sox test.wav lost.ogg vol 0.25 amplitude channels 1 tempo 0.75 pitch 100
from naja.constants import KEYS, PALETTE
from naja.scenes.scene import Scene
+from naja.sound import sound
from naja.widgets.image_box import ImageBox
from naja.widgets.text import TextWidget, TextBoxWidget
from naja.events import SceneChangeEvent, LoadGameEvent
colour='white', padding=1, border=1,
bg_colour='black', border_colour='black',
box_width=300))
+ sound.play_music('lost.ogg')
def handle_scene_event(self, ev):
from naja.scenes.menu import MenuScene
if ev.type == pgl.KEYDOWN and ev.key in KEYS.QUIT:
+ sound.stop()
# drop current state
LoadGameEvent.post(None)
SceneChangeEvent.post(MenuScene)