-
- def _update_infobar(self, gamestate):
- line1 = ("Day %d: Goal: %d Turnips. Turnips harvested: %d" % (
- gamestate.days, gamestate.turnip_target, gamestate.harvested))
- line1_img = self._infobar_font.render(line1, True, (255, 255, 255))
- line2 = ("Turnip Stocks: Seeds: %s. Planted: %d. Battery: %d/%d" % (
- gamestate.seeds, len(self._turnips), self._battery.current,
- self._battery.max))
- line2_img = self._infobar_font.render(line2, True, (255, 255, 255))
- width = max(line1_img.get_width(), line2_img.get_width()) + 10
- height = line1_img.get_height() + line2_img.get_height() + 10
- self._infobar = pygame.surface.Surface(
- (width, height), pgl.SWSURFACE).convert_alpha()
- self._infobar.fill((0, 0, 0, 64))
- self._infobar.blit(line1_img, (5, 3), None)
- self._infobar.blit(line2_img, (5, 8 + line1_img.get_height()), None)