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double-arrow selector
author
Neil
<neil@dip.sun.ac.za>
Sat, 17 May 2014 10:32:15 +0000
(12:32 +0200)
committer
Neil
<neil@dip.sun.ac.za>
Sat, 17 May 2014 10:34:29 +0000
(12:34 +0200)
naja/widgets/selector.py
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diff --git
a/naja/widgets/selector.py
b/naja/widgets/selector.py
index dcbc74498b930b3e4d2b31aa6318eae7d59d6b57..06e63e5f24ae73f2f169335d403bb4282621f728 100644
(file)
--- a/
naja/widgets/selector.py
+++ b/
naja/widgets/selector.py
@@
-3,7
+3,7
@@
import pygame.locals as pgl
from naja.constants import KEYS
from naja.widgets.base import Container
from naja.resources import resources
from naja.constants import KEYS
from naja.widgets.base import Container
from naja.resources import resources
-from naja.resources.mutators import EIGHT_BIT, R270
+from naja.resources.mutators import EIGHT_BIT, R270
, R90
from naja.sound import sound
from naja.sound import sound
@@
-11,19
+11,25
@@
class SelectorWidget(Container):
def __init__(self, *args, **kwargs):
super(SelectorWidget, self).__init__(*args, **kwargs)
self.position = 0
def __init__(self, *args, **kwargs):
super(SelectorWidget, self).__init__(*args, **kwargs)
self.position = 0
- self.selector = resources.get_image('bits', 'arrow_on.png',
- transforms=(R270, EIGHT_BIT))
+ self.left_selector = resources.get_image('bits', 'arrow_on.png',
+ transforms=(R270, EIGHT_BIT))
+ self.right_selector = resources.get_image('bits', 'arrow_on.png',
+ transforms=(R90, EIGHT_BIT))
def render(self, surface):
super(SelectorWidget, self).render(surface)
def render(self, surface):
super(SelectorWidget, self).render(surface)
- pos = self.selector.get_rect()
+ pos = self.
left_
selector.get_rect()
selected = self.widgets[self.position]
if not selected.is_selectable():
selected = self.change_pos(1)
pos = pos.move(selected.pos)
selected = self.widgets[self.position]
if not selected.is_selectable():
selected = self.change_pos(1)
pos = pos.move(selected.pos)
- pos = pos.move(-pos.width * 1.5, (selected.size[1] - pos.height) / 2)
- surface.blit(self.selector, pos)
+ left_pos = pos.move(-pos.width * 1.5,
+ (selected.size[1] - pos.height) / 2)
+ right_pos = pos.move(selected.size[0] + pos.width * 0.5,
+ (selected.size[1] - pos.height) / 2)
+ surface.blit(self.left_selector, left_pos)
+ surface.blit(self.right_selector, right_pos)
def change_pos(self, change):
self.position = (self.position + change) % len(self.widgets)
def change_pos(self, change):
self.position = (self.position + change) % len(self.widgets)