y_offset = title.surface.get_rect().height + 8
for choice, action in enumerate(self.card.actions):
if action.required_bits:
- img_name = BIT_MAP[action.required_bits].replace('.png', '_small.png')
+ img_name = BIT_MAP[action.required_bits].replace(
+ '.png', '_small.png')
img = resources.get_image(img_name,
transforms=(EIGHT_BIT,))
self.surface.blit(img, (0, y_offset))
y_offset += 8
- text = TextBoxWidget((12, y_offset), action.TEXT,
- box_width=(INFO_SIZE[0] - 12) // EIGHT_BIT_SCALE,
- fontsize=28)
+ text = TextBoxWidget(
+ (12, y_offset), action.TEXT,
+ box_width=(INFO_SIZE[0] - 12) // EIGHT_BIT_SCALE,
+ fontsize=28)
text.render(self.surface)
if choice == self.chosen:
colour = (255, 255, 0, 128)
y_offset += text.surface.get_rect().height + 16
# We cheat horribly for layout reasons
hint = TextBoxWidget((0, 0), HINTS[self.state.gameboard.player_mode],
- box_width = INFO_SIZE[0] // EIGHT_BIT_SCALE)
+ box_width=INFO_SIZE[0] // EIGHT_BIT_SCALE)
hint.prepare()
y_offset = INFO_SIZE[1] - hint.surface.get_rect().height
self.surface.blit(hint.surface, (0, y_offset))
action.perform_action(self.state.gameboard, self.card)
self.state.gameboard.replace_card(player.position)
self.state.gameboard.change_mode()
- return finish_event()
+ # We haven't moved, but the card may have changed under us.
+ return finish_event(events=[PlayerMoved])
if ev.key in KEYS.UP:
if self.chosen > 0:
self.chosen -= 1