from naja.constants import BITS, CHESS_PIECES
+from naja.utils import bit_glyphs
class LocationAction(object):
self.required_bits = required_bits
self.data = data
- def get_text(self):
+ def get_text(self, location=None):
substitutions = self.data.copy()
if 'direction' in self.data:
if 'chesspiece' in self.data:
substitutions['chesspiece_name'] = self.data['chesspiece'].lower()
+ if location is None:
+ substitutions['location_bits'] = 'bits specified by this location'
+ else:
+ substitutions['location_bits'] = bit_glyphs(
+ location.bitwise_operand)
+
return self.TEXT % substitutions
def check_available(self, player):
class SetBits(LocationAction):
- TEXT = "Set bits specified by this location."
+ TEXT = "Set %(location_bits)s."
def perform_action(self, board, location):
board.player.bits.set_bits(location.bitwise_operand)
class ToggleBits(LocationAction):
- TEXT = "Toggle bits specified by this location."
+ TEXT = "Toggle %(location_bits)s."
def perform_action(self, board, location):
board.player.bits.toggle_bits(location.bitwise_operand)
class LoseHealthOrMSBAndSetBits(LocationAction):
- TEXT = "Lose HEALTH or MSB, then set bits specified by this location."
+ TEXT = "Lose HEALTH or MSB, then set %(location_bits)s."
USES_MSB = True
def perform_action(self, board, location):
class GainHealthAndClearBitsOrMSB(LocationAction):
- TEXT = "Gain HEALTH, then clear bits specified by this location or MSB."
+ TEXT = "Gain HEALTH, then clear %(location_bits)s or MSB."
USES_MSB = True
def perform_action(self, board, location):
text_colour = PALETTE.BLACK if action_viable else PALETTE.GREY
text = TextBoxWidget(
- (x_offset, y_offset), action.get_text(),
+ (x_offset, y_offset), action.get_text(self.card),
box_width=(INFO_SIZE[0] - 16) // EIGHT_BIT_SCALE,
fontsize=28, colour=text_colour)
text.render(self.surface)