+++ /dev/null
-"""
-Main menu scene.
-"""
-
-import pygame.locals as pgl
-
-from naja.scenes.scene import Scene
-from naja.widgets.text import TextWidget, TextBoxWidget
-from naja.events import SceneChangeEvent
-
-class CreditsScene(Scene):
-
- base_menu = None
-
- def __init__(self, state):
- super(CreditsScene, self).__init__(state)
-<<<<<<< HEAD
- self.widgets.append(TextWidget((120, 120), 'Credits', fontsize=32,
- colour='white'))
- self.widgets.append(TextBoxWidget((120, 30),
- 'Your mom '
- 'A stranger \nA \nbag full of snakes', fontsize=32,
- colour='white', padding=1, border=1,
- bg_colour='black', border_colour='black',
- box_width=100))
-=======
- self.add(TextWidget((60, 10), 'Credits', fontsize=32, colour='white'))
- self.add(TextWidget((60, 30), 'Your mom\nA stranger', fontsize=32,
- colour='white'))
->>>>>>> 4e27b4e10d7fd4f66097ece17a8c51b80233a363
-
- def handle_scene_event(self, ev):
- if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
- from naja.scenes.menu import MenuScene
- SceneChangeEvent.post(MenuScene)
- return