More hardness descriptions.
authorDavid Sharpe <decoydavid@gmail.com>
Sat, 17 May 2014 23:38:27 +0000 (01:38 +0200)
committerDavid Sharpe <decoydavid@gmail.com>
Sat, 17 May 2014 23:38:27 +0000 (01:38 +0200)
naja/widgets/info_area.py

index 21122cae31797262fbf83eeb5a9add317d09209c..b4c6e2b2a66208b522d638928eddc300f9118399 100644 (file)
@@ -108,8 +108,8 @@ class InfoAreaWidget(Widget):
         if gameboard.puzzle:
             return "PUZZLE"
         return {
-            0: "DEATH", 1: "LUDICROUS",
-            2: "RAMBO", 3: "HARD",
+            0: "DEATH", 1: "NINTENDO HARD",
+            2: "VERY HARD", 3: "HARD",
             4: "STANDARD", 5: "EASY",
         }.get(gameboard.max_health, "UNKNOWN")