SERUM=$(filter serum/%, $(TILE_PNGS))
SERUM_BIG=$(patsubst serum/%, serum_big/%, $(SERUM))
+# Big vehicles
+
+VEHICLE=$(filter vehicle_tiles/%_1.png, $(TILE_PNGS))
+VEHICLE_BIG=$(patsubst vehicle_tiles/%, vehicle_big/%, $(VEHICLE))
+
# Default target with everything
all: $(TILE_PNGS) $(BTILE_PNGS) $(SIMPLE_PNGS)\
$(ROACH_32) $(ROACH_21) $(ROACH_QUARTET) $(ROACH_NONET) $(ROACH_BIG)\
- $(SERUM_BIG)
+ $(SERUM_BIG) $(VEHICLE_BIG)
# Vector tile rule
@mkdir -p `dirname $@`
@inkscape -z -e $@ -w 192 -h 192 $<
+# Big vehicles
+
+vehicle_big/%_1.png: vector/vehicle_tiles/%_1.svg
+ @mkdir -p `dirname $@`
+ @inkscape -z -e $@ -w 576 -h 576 $<
+
# Roach quartet
roach_quartet/roach_%.png: $(foreach i, 1 2 3 4, roach_32/roach_$(i).png)