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pass sound to gun
author
Neil
<neil@dip.sun.ac.za>
Sat, 5 Mar 2016 20:21:34 +0000
(22:21 +0200)
committer
Neil
<neil@dip.sun.ac.za>
Sat, 5 Mar 2016 20:21:34 +0000
(22:21 +0200)
koperkapel/weapons.py
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diff --git
a/koperkapel/weapons.py
b/koperkapel/weapons.py
index 0050879b068b4b22d6a7903528d4f59cfb269f6a..3962ecc96917cd14a3e7908af3dbe03485d40ea1 100644
(file)
--- a/
koperkapel/weapons.py
+++ b/
koperkapel/weapons.py
@@
-22,7
+22,7
@@
WEAPONS = [
image_name="blank", frames=("",), sound="fire_spit"),
Weapon("butter_knife", damage=2),
Weapon("crowbar", damage=4),
- Weapon("gun", damage=4, bullet_range=4),
+ Weapon("gun", damage=4, bullet_range=4
, sound='gun_fire'
),
]
WEAPON_LOOKUP = {w.name: w for w in WEAPONS}