Remove soem used skellington stuff. Reorganise stuff not directly game related
authorNeil <neil@dip.sun.ac.za>
Sat, 20 Apr 2013 18:17:07 +0000 (20:17 +0200)
committerNeil <neil@dip.sun.ac.za>
Sat, 20 Apr 2013 18:17:07 +0000 (20:17 +0200)
76 files changed:
BUGS.txt [deleted file]
CHANGES.txt [deleted file]
NOTES [deleted file]
TODO.txt [deleted file]
data/README.txt [deleted file]
misc_stuff/NOTES [new file with mode: 0644]
misc_stuff/image_sources/bottom_wall.xcf [new file with mode: 0644]
misc_stuff/image_sources/button.xcf [new file with mode: 0644]
misc_stuff/image_sources/corner_lb.xcf [new file with mode: 0644]
misc_stuff/image_sources/corner_lt.xcf [new file with mode: 0644]
misc_stuff/image_sources/corner_rb.xcf [new file with mode: 0644]
misc_stuff/image_sources/corner_rt.xcf [new file with mode: 0644]
misc_stuff/image_sources/cwall.xcf [new file with mode: 0644]
misc_stuff/image_sources/door.xcf [new file with mode: 0644]
misc_stuff/image_sources/end_bottom.xcf [new file with mode: 0644]
misc_stuff/image_sources/end_left.xcf [new file with mode: 0644]
misc_stuff/image_sources/end_right.xcf [new file with mode: 0644]
misc_stuff/image_sources/end_top.xcf [new file with mode: 0644]
misc_stuff/image_sources/entry.xcf [new file with mode: 0644]
misc_stuff/image_sources/floor.xcf [new file with mode: 0644]
misc_stuff/image_sources/gate_bent.xcf [new file with mode: 0644]
misc_stuff/image_sources/gate_dented.xcf [new file with mode: 0644]
misc_stuff/image_sources/gate_down.xcf [new file with mode: 0644]
misc_stuff/image_sources/gate_up.xcf [new file with mode: 0644]
misc_stuff/image_sources/horiz_wall.xcf [new file with mode: 0644]
misc_stuff/image_sources/intro_screen.xcf [new file with mode: 0644]
misc_stuff/image_sources/left_wall.xcf [new file with mode: 0644]
misc_stuff/image_sources/lost.xcf [new file with mode: 0644]
misc_stuff/image_sources/nemesis.xcf [new file with mode: 0644]
misc_stuff/image_sources/pillar.xcf [new file with mode: 0644]
misc_stuff/image_sources/player.xcf [new file with mode: 0644]
misc_stuff/image_sources/right_wall.xcf [new file with mode: 0644]
misc_stuff/image_sources/top_wall.xcf [new file with mode: 0644]
misc_stuff/image_sources/vert_wall.xcf [new file with mode: 0644]
misc_stuff/image_sources/won.xcf [new file with mode: 0644]
misc_stuff/screenshots/2013_04_14_a_maze.png [new file with mode: 0644]
misc_stuff/screenshots/2013_04_15_protaganist.png [new file with mode: 0644]
misc_stuff/screenshots/2013_04_16_better_graphics.png [new file with mode: 0644]
misc_stuff/screenshots/2013_04_17_editor.png [new file with mode: 0644]
misc_stuff/screenshots/2013_04_18_full_editor.png [new file with mode: 0644]
misc_stuff/screenshots/2013_04_19_android.png [new file with mode: 0644]
screenshots/2013_04_14_a_maze.png [deleted file]
screenshots/2013_04_15_protaganist.png [deleted file]
screenshots/2013_04_16_better_graphics.png [deleted file]
screenshots/2013_04_17_editor.png [deleted file]
screenshots/2013_04_18_full_editor.png [deleted file]
screenshots/2013_04_19_android.png [deleted file]
sources/bottom_wall.xcf [deleted file]
sources/button.xcf [deleted file]
sources/corner_lb.xcf [deleted file]
sources/corner_lt.xcf [deleted file]
sources/corner_rb.xcf [deleted file]
sources/corner_rt.xcf [deleted file]
sources/cwall.xcf [deleted file]
sources/door.xcf [deleted file]
sources/end_bottom.xcf [deleted file]
sources/end_left.xcf [deleted file]
sources/end_right.xcf [deleted file]
sources/end_top.xcf [deleted file]
sources/entry.xcf [deleted file]
sources/floor.xcf [deleted file]
sources/gate_bent.xcf [deleted file]
sources/gate_dented.xcf [deleted file]
sources/gate_down.xcf [deleted file]
sources/gate_up.xcf [deleted file]
sources/horiz_wall.xcf [deleted file]
sources/intro_screen.xcf [deleted file]
sources/left_wall.xcf [deleted file]
sources/lost.xcf [deleted file]
sources/nemesis.xcf [deleted file]
sources/pillar.xcf [deleted file]
sources/player.xcf [deleted file]
sources/right_wall.xcf [deleted file]
sources/top_wall.xcf [deleted file]
sources/vert_wall.xcf [deleted file]
sources/won.xcf [deleted file]

diff --git a/BUGS.txt b/BUGS.txt
deleted file mode 100644 (file)
index 8b13789..0000000
--- a/BUGS.txt
+++ /dev/null
@@ -1 +0,0 @@
-
diff --git a/CHANGES.txt b/CHANGES.txt
deleted file mode 100644 (file)
index 9da9763..0000000
+++ /dev/null
@@ -1,7 +0,0 @@
-
-Changes
-=======
-
-
-
-
diff --git a/NOTES b/NOTES
deleted file mode 100644 (file)
index 215010d..0000000
--- a/NOTES
+++ /dev/null
@@ -1,20 +0,0 @@
-General game design notes:
-
-Arbitary design decision made for no good reason: Use kivy
-
-pyweek theme: nemisis
-
-Genre: Maze game
-   - Content is king, and, with a level editor, adding some mazes is a lot
-     easier than anyting more content heavy. 
-   - Requires a level editor
-
-
-Hook: Fleeing your nemisis
-   - Your superhero nemesis has broken into your base, and you're fleeing
-     through your escape tunnels. Unfortunately, you've forgotten the way
-     out yourself, so this will require a great deal of finesse
-   - Turn-based? Time-based? 
-   - Small lead before the pursuer starts the maze
-   - Some ability to trigger traps in the maze to delay the pursuer
-   - Fairly stupid path-finding AI for the pursuer, so it can be misled
diff --git a/TODO.txt b/TODO.txt
deleted file mode 100644 (file)
index 1bad070..0000000
--- a/TODO.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-
-
-TODO
-====
-
diff --git a/data/README.txt b/data/README.txt
deleted file mode 100644 (file)
index 18bcae8..0000000
+++ /dev/null
@@ -1,2 +0,0 @@
-Place your game's data files in here (images, fonts, map files, sounds,
-etc).
diff --git a/misc_stuff/NOTES b/misc_stuff/NOTES
new file mode 100644 (file)
index 0000000..215010d
--- /dev/null
@@ -0,0 +1,20 @@
+General game design notes:
+
+Arbitary design decision made for no good reason: Use kivy
+
+pyweek theme: nemisis
+
+Genre: Maze game
+   - Content is king, and, with a level editor, adding some mazes is a lot
+     easier than anyting more content heavy. 
+   - Requires a level editor
+
+
+Hook: Fleeing your nemisis
+   - Your superhero nemesis has broken into your base, and you're fleeing
+     through your escape tunnels. Unfortunately, you've forgotten the way
+     out yourself, so this will require a great deal of finesse
+   - Turn-based? Time-based? 
+   - Small lead before the pursuer starts the maze
+   - Some ability to trigger traps in the maze to delay the pursuer
+   - Fairly stupid path-finding AI for the pursuer, so it can be misled
diff --git a/misc_stuff/image_sources/bottom_wall.xcf b/misc_stuff/image_sources/bottom_wall.xcf
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diff --git a/misc_stuff/image_sources/button.xcf b/misc_stuff/image_sources/button.xcf
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index 0000000..2931125
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diff --git a/misc_stuff/image_sources/corner_lb.xcf b/misc_stuff/image_sources/corner_lb.xcf
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index 0000000..dfeb6b9
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diff --git a/misc_stuff/image_sources/corner_lt.xcf b/misc_stuff/image_sources/corner_lt.xcf
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index 0000000..94105ca
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diff --git a/misc_stuff/image_sources/corner_rb.xcf b/misc_stuff/image_sources/corner_rb.xcf
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index 0000000..5750589
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diff --git a/misc_stuff/image_sources/corner_rt.xcf b/misc_stuff/image_sources/corner_rt.xcf
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diff --git a/misc_stuff/image_sources/cwall.xcf b/misc_stuff/image_sources/cwall.xcf
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diff --git a/misc_stuff/image_sources/door.xcf b/misc_stuff/image_sources/door.xcf
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diff --git a/misc_stuff/image_sources/end_bottom.xcf b/misc_stuff/image_sources/end_bottom.xcf
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diff --git a/misc_stuff/image_sources/end_left.xcf b/misc_stuff/image_sources/end_left.xcf
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diff --git a/misc_stuff/image_sources/end_right.xcf b/misc_stuff/image_sources/end_right.xcf
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diff --git a/misc_stuff/image_sources/end_top.xcf b/misc_stuff/image_sources/end_top.xcf
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diff --git a/misc_stuff/image_sources/entry.xcf b/misc_stuff/image_sources/entry.xcf
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diff --git a/misc_stuff/image_sources/floor.xcf b/misc_stuff/image_sources/floor.xcf
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diff --git a/misc_stuff/image_sources/gate_bent.xcf b/misc_stuff/image_sources/gate_bent.xcf
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diff --git a/misc_stuff/image_sources/gate_dented.xcf b/misc_stuff/image_sources/gate_dented.xcf
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diff --git a/misc_stuff/image_sources/gate_down.xcf b/misc_stuff/image_sources/gate_down.xcf
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diff --git a/misc_stuff/image_sources/gate_up.xcf b/misc_stuff/image_sources/gate_up.xcf
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diff --git a/misc_stuff/image_sources/horiz_wall.xcf b/misc_stuff/image_sources/horiz_wall.xcf
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diff --git a/misc_stuff/image_sources/intro_screen.xcf b/misc_stuff/image_sources/intro_screen.xcf
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diff --git a/misc_stuff/image_sources/left_wall.xcf b/misc_stuff/image_sources/left_wall.xcf
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diff --git a/misc_stuff/image_sources/lost.xcf b/misc_stuff/image_sources/lost.xcf
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