def check_available(self, player):
return player.bits.check_bits(self.required_bits)
- def perform_action(self, player, board):
+ def perform_action(self, board):
raise NotImplementedError("TODO")
def check_and_clear_MSB(self, player):
class DoNothing(LocationAction):
TEXT = "No effect."
- def perform_action(self, player, board):
+ def perform_action(self, board):
pass
class LoseHeathOrMSB(LocationAction):
TEXT = "Lose health. If MSB is set, it will be cleared instead."
- def perform_action(self, player, board):
- if not self.check_and_clear_MSB(player):
+ def perform_action(self, board):
+ if not self.check_and_clear_MSB(board.player):
board.lose_health()
from unittest import TestCase
+from naja.constants import BITS
+from naja.gameboard import GameBoard
from naja.player import Player
from naja import actions
def make_player(self, *bits):
return Player(sum(1 << bit for bit in bits), None)
- def test_DoNothing_check_available(self):
- player = self.make_player()
- action = actions.DoNothing(set())
- self.assertEqual(action.check_available(player), True)
+ def test_check_available(self):
+ def check_available(action_bits, player_bits, expected_result):
+ action = actions.LocationAction(action_bits)
+ player = self.make_player(*player_bits)
+ self.assertEqual(action.check_available(player), expected_result)
- def test_LoseHealthOrMSB_check_available(self):
- player = self.make_player()
- action = actions.LoseHeathOrMSB(set())
- self.assertEqual(action.check_available(player), True)
+ check_available(set(), [], True)
+ check_available(set(), [BITS.MSB], True)
+ check_available(set([BITS.MSB]), [], False)
+ check_available(set([BITS.MSB]), [BITS.MSB], True)
+
+ def test_DoNothing(self):
+ board = GameBoard.new_game([])
+ state_before = board.export()
+ actions.DoNothing(set()).perform_action(board)
+ state_after = board.export()
+ self.assertEqual(state_before, state_after)
+
+ def test_LoseHealthOrMSB_MSB_clear(self):
+ board = GameBoard.new_game([])
+ state_before = board.export()
+ actions.LoseHeathOrMSB(set()).perform_action(board)
+ state_after = board.export()
+ self.assertEqual(state_after['health'], state_before['health'] - 1)
+
+ state_before.pop('health')
+ state_after.pop('health')
+ self.assertEqual(state_before, state_after)