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robots repel locks
author
Neil
<neil@dip.sun.ac.za>
Tue, 13 May 2014 10:45:48 +0000
(12:45 +0200)
committer
Neil
<neil@dip.sun.ac.za>
Tue, 13 May 2014 10:45:48 +0000
(12:45 +0200)
naja/widgets/tile.py
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diff --git
a/naja/widgets/tile.py
b/naja/widgets/tile.py
index d808e1a01ef1dcd5095c6de491bc1834cb6f81d9..b478584f4330aac871503443d40cc9d779de8b53 100644
(file)
--- a/
naja/widgets/tile.py
+++ b/
naja/widgets/tile.py
@@
-55,6
+55,11
@@
class TileWidget(Widget):
img_name = BIT_MAP[pattern]
else:
img_name = BIT_MAP[pattern].replace('.png', '_small.png')
+ if y_offset >= TILE_SIZE[1] // 2:
+ # FIXME: Hack'ish
+ # Bump the lock down by some hand-tuned factor
+ # to not overlap with the robot
+ y_offset += LOCK_HEIGHT // 2 - 6
img = resources.get_image(img_name,
transforms=(EIGHT_BIT,))
self.surface.blit(img, (5, y_offset))