pedantic correntions
authoradrianna <adrianna.pinska@gmail.com>
Sat, 17 May 2014 17:37:02 +0000 (19:37 +0200)
committeradrianna <adrianna.pinska@gmail.com>
Sat, 17 May 2014 17:37:15 +0000 (19:37 +0200)
naja/scenes/howto.py

index ffc8383aff695b9a44f40786157313a35207384e..cf6f3549fcf6d66eefd6375bde6b4992eb8259e7 100644 (file)
@@ -23,8 +23,9 @@ class HowtoScene(Scene):
         self.add(TextBoxWidget(
             (10, 50), '\n'.join([
                 "You are a robot, frantically trying to set the correct "
-                "bits to gain points for reasons that are unlikely to "
-                "ever become clear.",
+                "bits to gain points for reasons that are unlikely ever "
+                "to become clear.",
+                "",
                 "You have 8 bits. Four bits control the directions "
                 "you can move in {NORTH,SOUTH,EAST,WEST}, 3 allow you "
                 "to unlock actions {RED,GREEN,BLUE} and the "
@@ -43,10 +44,13 @@ class HowtoScene(Scene):
                 "require the correct bits to be set before they can be "
                 "selected. After the action, the tile will be replaced "
                 "(except in puzzle mode).",
+                "",
                 "Some actions cost health {HEALTH}. If you run out of "
                 "health {HEALTH}, you lose.",
+                "",
                 "Some actions gain you points {WINTOKEN}. Once you have "
                 "enough points, you win the game.",
+                "",
                 "Some tiles have a countdown timer {COUNTDOWN}. This "
                 "indicates the number of turns left before something "
                 "happens. The timer moves faster as the deadline approaches.",