action_class: 'SetBits'
required_bits: []
data:
- message: "There are key bits that can be set, such as {RED}. They may be required by actions."
+ message: "There are key bits that can be set, such as {RED}. They may be required by actions. This action also sets some movement bits."
- &STEP4-CARD
card_name: 'step4'
action_class: 'GenericBits'
required_bits: []
data:
- message: "Go back."
+ message: "Go back. Set {WEST}. Clear {NORTH,SOUTH,EAST}."
set: [WEST]
clear: [EAST, SOUTH, NORTH]
action_class: 'GenericBits'
required_bits: []
data:
- message: "This action doesn't require anything. Go back."
+ message: "This action doesn't require anything. Go back. Set {NORTH}. Clear {SOUTH,EAST,WEST}."
set: [NORTH]
clear: [SOUTH, EAST, WEST]
action_class: 'GenericBits'
required_bits: []
data:
- message: "We may have lied to you."
+ message: "We may have lied to you. Set {WEST}. Clear {NORTH,SOUTH,EAST}."
set: [WEST]
clear: [NORTH, SOUTH, EAST]
action_class: 'GenericBits'
required_bits: []
data:
- message: "In this board, tiles didn't change. In the random games, after taking an action (or the timer expires) the tile will be replaced by another one."
+ message: "In this board, tiles didn't change. In the random games, after taking an action (or the timer expires) the tile will be replaced by another one. Set {NORTH}. Clear {SOUTH,EAST,WEST}."
set: [NORTH]
clear: [SOUTH, EAST, WEST]