description: "Kasparov to F3"
puzzle: true
+# This field is ignored, but it's a useful place to put some action definitions
+# we can reference later.
+_action_defitions:
+ - &PHYRRIC-VICTORY
+ action_class: GenericBits
+ required_bits: [RED, GREEN, BLUE]
+ data:
+ clear: [NORTH, SOUTH, EAST, WEST, RED, GREEN, BLUE, MSB]
+ acquire_win: true
+ lose_health: true
+ once: true
+
# This field is ignored, but it's a useful place to put some card definitions
# we can reference later.
_card_definitions:
required_bits: []
data:
chesspiece: BISHOP
- - action_class: GenericBits
- required_bits: [RED, GREEN, BLUE]
- data:
- clear: [NORTH, SOUTH, EAST, WEST, RED, GREEN, BLUE, MSB]
- acquire_win: true
- lose_health: true
- once: true
+ - *PHYRRIC-VICTORY
- &CHESS-WIN-CARD-CASTLE
card_name: 'chess-win-rook'
actions:
required_bits: []
data:
chesspiece: CASTLE
- - action_class: AcquireWinToken
- required_bits: [RED, GREEN, BLUE]
- data:
- once: true
+ - *PHYRRIC-VICTORY
- &CHESS-WIN-CARD-KNIGHT
card_name: 'chess-win-knight'
actions:
required_bits: []
data:
chesspiece: KNIGHT
- - action_class: AcquireWinToken
- required_bits: [RED, GREEN, BLUE]
- data:
- once: true
+ - *PHYRRIC-VICTORY
- &CHESS-WIN-CARD-SEPPUKU
card_name: 'chess-win-seppuku'
actions:
- action_class: LoseHealthOrMSB
required_bits: []
- - action_class: AcquireWinToken
- required_bits: [RED, GREEN, BLUE]
- data:
- once: true
+ - *PHYRRIC-VICTORY
- &TEST-BORING
card_name: 'test-boring'
actions: