from ..transforms import Overlay
from ..turnip import Turnip
from ..widgets import ImageButton
-from ..constants import NIGHT_LENGTH, DEBUG, FONTS, SCREEN_SIZE
+from ..constants import NIGHT_LENGTH, DEBUG, FONTS, SCREEN_SIZE, FPS
class NightScene(BaseScene):
if self._total_ticks < NIGHT_LENGTH:
self._mould.tick(gamestate, self._space, self._lights)
self._lights.tick()
- if self._total_ticks % 60 == 0:
+ if self._total_ticks % FPS == 0:
self._battery.current -= int(
self._lights.total_power_usage())
self.check_battery()