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Unbreak game startup
author
Neil
<neil@dip.sun.ac.za>
Sun, 11 May 2014 19:50:54 +0000
(21:50 +0200)
committer
Neil
<neil@dip.sun.ac.za>
Sun, 11 May 2014 19:50:54 +0000
(21:50 +0200)
naja/gamestate.py
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diff --git
a/naja/gamestate.py
b/naja/gamestate.py
index 4e892f883ef4cf7ab456a871cda2a13f37c5ca7b..a82cec8e6f5de9f9229f63a950b4c12d5d9acb65 100644
(file)
--- a/
naja/gamestate.py
+++ b/
naja/gamestate.py
@@
-12,7
+12,7
@@
class GameState(object):
def __init__(self):
self.gameboard = GameBoard.new_game(
- locations_definition=[]) # TODO: we will need some of these :)
+ locations_definition=[
{'actions': []}
]) # TODO: we will need some of these :)
@property
def player(self):