raise NotImplementedError()
return images.load(os.path.join(cls.TILESET, cls.IMG))
+class OrientatedTile:
+ IMG = None
+ TILESET = None
+ ANGLE = None
+
+ @classmethod
+ def image(cls, neighbors):
+ if cls.IMG is None or cls.TILESET is None:
+ raise NotImplementedError()
+ img = images.load(os.path.join(cls.TILESET, cls.IMG))
+ if cls.ANGLE:
+ img = rotate(img, cls.ANGLE)
+ return img
+
+
class RandomizedTile(Tile):
IMGDIR = None
TILESET = None
class Underground(RandomizedTile):
IMGDIR = "underground"
-class Tunnel(Tile):
+class Tunnel(OrientatedTile):
@classmethod
def image(cls, neighbors):
- connections = len([x for x in neighbors if 'walk' in x['behaviour']])
+ connections = [True if 'walk' in x['behaviour'] else False for x in neighbors]
+ conn_count = connections.count(True)
# simple cases
- if connections == 0:
+ cls.ANGLE = 0
+ if conn_count == 0:
# return single point tunnel
- pass
- elif connections == 4:
+ cls.IMG = os.path.join('tunnel', 'tunnel_none')
+ elif conn_count == 4:
# crossroads
- pass
- elif connections == 3:
- # 3 point connector, rotated correctly
- pass
- elif connections == 1:
+ cls.IMG = os.path.join('tunnel', 'tunnel_crossroads')
+ elif conn_count == 1:
# 1 point connector, roatated correctly
- pass
- elif connections == 2:
+ cls.IMG = os.path.join('tunnel', 'tunnel_1way')
+ # because of the ordering of neighbors, we use this formulation
+ for x, angle in zip(connections, (90, 270, 0, 180)):
+ if x:
+ cls.ANGLE = angle
+ break
+ elif conn_count == 3:
+ # 3 point connector, rotated correctly
+ cls.IMG = os.path.join('tunnel', 'tunnel_3way')
+ # find the missing connection.
+ for x, angle in zip(connections, (0, 180, 270, 90)):
+ if not x:
+ cls.ANGLE = angle
+ break
+ elif conn_count == 2:
# Need to distinguish pass-through or corner, and
# rotate correctly
- pass
- cls.IMG = os.path.join('tunnel', 'tunnel_none')
+ # neighbors is left, right then up, down
+ if connections[0] == connections[1]:
+ cls.IMG = os.path.join('tunnel', 'tunnel_passthrough')
+ if connections[0]:
+ cls.ANGLE = 90
+ else:
+ cls.IMG = os.path.join('tunnel', 'tunnel_corner')
+ if connections[0]:
+ if connections[2]:
+ # left, up
+ cls.ANGLE = 90
+ else:
+ # left, down
+ cls.ANGLE = 180
+ else:
+ if connections[2]:
+ # right, up
+ cls.ANGLE = 0
+ else:
+ # right, down
+ cls.ANGLE = 270
+
return super(Tunnel, cls).image(neighbors)