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Neil [Mon, 15 Apr 2013 10:56:47 +0000 (12:56 +0200)]
Display player at the start
Neil [Mon, 15 Apr 2013 10:56:24 +0000 (12:56 +0200)]
add basic player sprites
Neil [Mon, 15 Apr 2013 10:56:14 +0000 (12:56 +0200)]
Tweak level object
Neil [Sun, 14 Apr 2013 21:03:39 +0000 (23:03 +0200)]
Add sprite for the player
Neil [Sun, 14 Apr 2013 20:16:45 +0000 (22:16 +0200)]
Add nemesis sprite
Neil [Sun, 14 Apr 2013 18:52:52 +0000 (20:52 +0200)]
Add 1st screenshot
Neil [Sun, 14 Apr 2013 18:46:24 +0000 (20:46 +0200)]
Hook up display code to game
Neil [Sun, 14 Apr 2013 18:45:46 +0000 (20:45 +0200)]
Rework display code to avoid Scatter widget
Neil [Sun, 14 Apr 2013 15:23:29 +0000 (17:23 +0200)]
Mention tile source in license
Neil [Sun, 14 Apr 2013 15:23:11 +0000 (17:23 +0200)]
Editor displays something, although it's hack'ish
Neil [Sun, 14 Apr 2013 14:05:14 +0000 (16:05 +0200)]
Add some code for silencing some of kivy's loggin
Neil [Sun, 14 Apr 2013 13:48:55 +0000 (15:48 +0200)]
Add specifying filename to editor
Neil [Sun, 14 Apr 2013 13:48:31 +0000 (15:48 +0200)]
Add blank level to init editor
Neil [Sun, 14 Apr 2013 13:38:01 +0000 (15:38 +0200)]
Add level format description and simple test level
Neil [Sun, 14 Apr 2013 11:58:28 +0000 (13:58 +0200)]
pep8 cleanup
Neil [Sun, 14 Apr 2013 11:57:45 +0000 (13:57 +0200)]
Normalise file paths in data.py
Neil [Sun, 14 Apr 2013 11:55:59 +0000 (13:55 +0200)]
make game display a window as well
Neil [Sun, 14 Apr 2013 11:54:09 +0000 (13:54 +0200)]
Editor displays blank window
Neil [Sun, 14 Apr 2013 11:07:00 +0000 (13:07 +0200)]
More layout setup tweaking
Neil [Sun, 14 Apr 2013 11:00:20 +0000 (13:00 +0200)]
Add missed requirements. Update readme
Neil [Sun, 14 Apr 2013 10:19:30 +0000 (12:19 +0200)]
Start a requirements file
Neil [Sun, 14 Apr 2013 10:19:22 +0000 (12:19 +0200)]
Update ignore.
Neil [Sun, 14 Apr 2013 08:52:00 +0000 (10:52 +0200)]
Add design notes
Neil [Sun, 14 Apr 2013 08:45:58 +0000 (10:45 +0200)]
Import skellington