erdslangetjie.git
11 years agoAdd makefile rules to produce releases
Neil [Sat, 20 Apr 2013 18:41:18 +0000 (20:41 +0200)]
Add makefile rules to produce releases

11 years agoIgnore release files
Neil [Sat, 20 Apr 2013 18:41:02 +0000 (20:41 +0200)]
Ignore release files

11 years agoRemove soem used skellington stuff. Reorganise stuff not directly game related
Neil [Sat, 20 Apr 2013 18:17:07 +0000 (20:17 +0200)]
Remove soem used skellington stuff. Reorganise stuff not directly game related

11 years agoTweak android description
Neil [Sat, 20 Apr 2013 18:11:33 +0000 (20:11 +0200)]
Tweak android description

11 years agoAdd some installation notes
Neil [Sat, 20 Apr 2013 17:45:21 +0000 (19:45 +0200)]
Add some installation notes

11 years agoMore kivy'ish way of silencing logging
Neil [Sat, 20 Apr 2013 17:45:09 +0000 (19:45 +0200)]
More kivy'ish way of silencing logging

11 years agoMore levels
Neil [Sat, 20 Apr 2013 17:32:01 +0000 (19:32 +0200)]
More levels

11 years agoAvoid a infinite loop when scrolling is involved
Neil [Sat, 20 Apr 2013 10:22:14 +0000 (12:22 +0200)]
Avoid a infinite loop when scrolling is involved

11 years agoDon't do unneeded work after the level's done
Neil [Sat, 20 Apr 2013 10:20:40 +0000 (12:20 +0200)]
Don't do unneeded work after the level's done

11 years agoRedo draw logic to create fewer widgets, which seems the correct approach for kivy
Neil [Sat, 20 Apr 2013 10:17:14 +0000 (12:17 +0200)]
Redo draw logic to create fewer widgets, which seems the correct approach for kivy

11 years agoDon't be as stict when deciding if the player has pressed on the correct sprite ...
Neil [Sat, 20 Apr 2013 09:34:31 +0000 (11:34 +0200)]
Don't be as stict when deciding if the player has pressed on the correct sprite - should make android play easier

11 years agoTweak logic around restarting, to avoid some bugs
Neil [Sat, 20 Apr 2013 08:50:20 +0000 (10:50 +0200)]
Tweak logic around restarting, to avoid some bugs

11 years agoAdd screenshot
Neil [Sat, 20 Apr 2013 08:15:35 +0000 (10:15 +0200)]
Add screenshot

11 years agoLog some info on level calls
Neil [Fri, 19 Apr 2013 15:19:04 +0000 (17:19 +0200)]
Log some info on level calls

11 years agoAdd level
Neil [Fri, 19 Apr 2013 15:14:14 +0000 (17:14 +0200)]
Add level

11 years ago'Fix' crash bug on android
Neil [Fri, 19 Apr 2013 14:29:17 +0000 (16:29 +0200)]
'Fix' crash bug on android

11 years agoAdd another level
Neil [Fri, 19 Apr 2013 13:46:15 +0000 (15:46 +0200)]
Add another level

11 years agoAdd level
Neil [Fri, 19 Apr 2013 13:39:20 +0000 (15:39 +0200)]
Add level

11 years agoIgnore kivy's config file
Neil [Fri, 19 Apr 2013 11:23:59 +0000 (13:23 +0200)]
Ignore kivy's config file

11 years agoAdd another level
Neil [Fri, 19 Apr 2013 11:23:24 +0000 (13:23 +0200)]
Add another level

11 years agofix sound check for gate sound
Neil [Fri, 19 Apr 2013 11:23:04 +0000 (13:23 +0200)]
fix sound check for gate sound

11 years agoMention settings in the readme
Neil [Fri, 19 Apr 2013 10:49:11 +0000 (12:49 +0200)]
Mention settings in the readme

11 years agoHook up some basic sound support
Neil [Fri, 19 Apr 2013 10:49:01 +0000 (12:49 +0200)]
Hook up some basic sound support

11 years agoHook up some stuff to the settings options
Neil [Fri, 19 Apr 2013 10:33:50 +0000 (12:33 +0200)]
Hook up some stuff to the settings options

11 years agoAdd sound files
Neil [Fri, 19 Apr 2013 09:26:52 +0000 (11:26 +0200)]
Add sound files

11 years agoRename things to the final game name
Neil [Thu, 18 Apr 2013 22:17:09 +0000 (00:17 +0200)]
Rename things to the final game name

11 years agoAdd latest screenshot
Neil [Thu, 18 Apr 2013 21:51:08 +0000 (23:51 +0200)]
Add latest screenshot

11 years agoCleanup more state - hopefully fix some stale game running bugs
Neil [Thu, 18 Apr 2013 21:48:41 +0000 (23:48 +0200)]
Cleanup more state - hopefully fix some stale game running bugs

11 years agoAdd extra level
Neil [Thu, 18 Apr 2013 21:47:24 +0000 (23:47 +0200)]
Add extra level

11 years agoSpeed up arrival of the nemesis
Neil [Thu, 18 Apr 2013 21:44:19 +0000 (23:44 +0200)]
Speed up arrival of the nemesis

11 years ago'Better' AI
Neil [Thu, 18 Apr 2013 19:36:30 +0000 (21:36 +0200)]
'Better' AI

11 years agorefactor reset code. Add extra move to speed up nemesis a bit
Neil [Thu, 18 Apr 2013 19:36:15 +0000 (21:36 +0200)]
refactor reset code. Add extra move to speed up nemesis a bit

11 years agoTweak level
Neil [Thu, 18 Apr 2013 19:35:34 +0000 (21:35 +0200)]
Tweak level

11 years agoremove debugging prints
Neil [Thu, 18 Apr 2013 19:34:13 +0000 (21:34 +0200)]
remove debugging prints

11 years agoDo nothing on null moves
Neil [Thu, 18 Apr 2013 18:56:38 +0000 (20:56 +0200)]
Do nothing on null moves

11 years agoMake AI destory gates
Neil [Thu, 18 Apr 2013 15:08:32 +0000 (17:08 +0200)]
Make AI destory gates

11 years agoMake buttons trigger
Neil [Thu, 18 Apr 2013 14:27:52 +0000 (16:27 +0200)]
Make buttons trigger

11 years agoRefactor
Neil [Thu, 18 Apr 2013 14:27:36 +0000 (16:27 +0200)]
Refactor

11 years agoAdd gate and button to 1st level
Neil [Thu, 18 Apr 2013 13:43:44 +0000 (15:43 +0200)]
Add gate and button to 1st level

11 years agoLoad correct images for gate and buttons
Neil [Thu, 18 Apr 2013 13:43:31 +0000 (15:43 +0200)]
Load correct images for gate and buttons

11 years agoAdd placeholder images for button and grate
Neil [Thu, 18 Apr 2013 13:42:44 +0000 (15:42 +0200)]
Add placeholder images for button and grate

11 years agoDisplay dialog of levels with errors at startup, rather than crashing
Neil [Thu, 18 Apr 2013 12:19:24 +0000 (14:19 +0200)]
Display dialog of levels with errors at startup, rather than crashing

11 years agopep8 fix
Neil [Thu, 18 Apr 2013 12:18:51 +0000 (14:18 +0200)]
pep8 fix

11 years agoFix corner case crash
Neil [Thu, 18 Apr 2013 12:13:23 +0000 (14:13 +0200)]
Fix corner case crash

11 years agoMove game validation to level_list
Neil [Thu, 18 Apr 2013 12:13:08 +0000 (14:13 +0200)]
Move game validation to level_list

11 years agoSave levels
Neil [Thu, 18 Apr 2013 12:07:10 +0000 (14:07 +0200)]
Save levels

11 years agoRemove debugging print. Standardise validation behaviour
Neil [Thu, 18 Apr 2013 12:06:46 +0000 (14:06 +0200)]
Remove debugging print. Standardise validation behaviour

11 years agoFix counting bug in validate
Neil [Thu, 18 Apr 2013 12:05:38 +0000 (14:05 +0200)]
Fix counting bug in validate

11 years agoValidate levels during gameplay
Neil [Thu, 18 Apr 2013 12:05:19 +0000 (14:05 +0200)]
Validate levels during gameplay

11 years agoRemove debugging prints. Add get_data method for saving
Neil [Thu, 18 Apr 2013 11:55:13 +0000 (13:55 +0200)]
Remove debugging prints. Add get_data method for saving

11 years agoEditor now changes the map
Neil [Thu, 18 Apr 2013 11:44:38 +0000 (13:44 +0200)]
Editor now changes the map

11 years agoRefactor code and add some editor functions
Neil [Thu, 18 Apr 2013 10:56:21 +0000 (12:56 +0200)]
Refactor code and add some editor functions

11 years agoAdd gameplay notes to README. Tweak instructions
Neil [Thu, 18 Apr 2013 10:18:13 +0000 (12:18 +0200)]
Add gameplay notes to README. Tweak instructions

11 years agoRedo keyboard navigation code to support WASD as well
Neil [Thu, 18 Apr 2013 09:10:28 +0000 (11:10 +0200)]
Redo keyboard navigation code to support WASD as well

11 years agoAdd instructions to the intro screen
Neil [Thu, 18 Apr 2013 09:00:56 +0000 (11:00 +0200)]
Add instructions to the intro screen

11 years agoStart work on gate trap
Neil [Thu, 18 Apr 2013 08:32:29 +0000 (10:32 +0200)]
Start work on gate trap

11 years agoAdd different entry tile to distinguish from the exit
Neil [Thu, 18 Apr 2013 08:32:07 +0000 (10:32 +0200)]
Add different entry tile to distinguish from the exit

11 years agoEditor screenshot
Neil [Wed, 17 Apr 2013 22:06:12 +0000 (00:06 +0200)]
Editor screenshot

11 years agoBetter tool names
Neil [Wed, 17 Apr 2013 22:05:15 +0000 (00:05 +0200)]
Better tool names

11 years agoStart hooking up editor functions
Neil [Wed, 17 Apr 2013 20:34:40 +0000 (22:34 +0200)]
Start hooking up editor functions

11 years agoUse different window size for the editor
Neil [Wed, 17 Apr 2013 20:33:49 +0000 (22:33 +0200)]
Use different window size for the editor

11 years agoHook up very, very stupid nemesis movement for testing logic
Neil [Wed, 17 Apr 2013 19:28:00 +0000 (21:28 +0200)]
Hook up very, very stupid nemesis movement for testing logic

11 years agopep8 cleanup
Neil [Wed, 17 Apr 2013 14:07:57 +0000 (16:07 +0200)]
pep8 cleanup

11 years agoDisable logging earlier
Neil [Wed, 17 Apr 2013 14:06:34 +0000 (16:06 +0200)]
Disable logging earlier

11 years agoImprove tile appearance
Neil [Wed, 17 Apr 2013 14:03:03 +0000 (16:03 +0200)]
Improve tile appearance

11 years agoUse labels, to make things look better
Neil [Wed, 17 Apr 2013 12:21:45 +0000 (14:21 +0200)]
Use labels, to make things look better

11 years agoBetter button placement
Neil [Wed, 17 Apr 2013 12:01:15 +0000 (14:01 +0200)]
Better button placement

11 years agopep8 cleanup
Neil [Wed, 17 Apr 2013 11:31:51 +0000 (13:31 +0200)]
pep8 cleanup

11 years agoCrudely hook up screens
Neil [Wed, 17 Apr 2013 11:31:06 +0000 (13:31 +0200)]
Crudely hook up screens

11 years agoWon, lost and placeholder intro screen
Neil [Wed, 17 Apr 2013 11:30:26 +0000 (13:30 +0200)]
Won, lost and placeholder intro screen

11 years agoAdd reset method
Neil [Wed, 17 Apr 2013 11:29:59 +0000 (13:29 +0200)]
Add reset method

11 years agoFix level format error
Neil [Wed, 17 Apr 2013 11:29:42 +0000 (13:29 +0200)]
Fix level format error

11 years agoForce main app to respect the configured window size
Neil [Wed, 17 Apr 2013 10:18:31 +0000 (12:18 +0200)]
Force main app to respect the configured window size

11 years agoAndroid fullscreen should be auto
Neil [Wed, 17 Apr 2013 09:52:47 +0000 (11:52 +0200)]
Android fullscreen should be auto

11 years agoMove some stuff to constants. Add QUIET flag for release
Neil [Wed, 17 Apr 2013 09:51:53 +0000 (11:51 +0200)]
Move some stuff to constants. Add QUIET flag for release

11 years agoTweak level sizes
Neil [Wed, 17 Apr 2013 09:51:32 +0000 (11:51 +0200)]
Tweak level sizes

11 years agoAdd latest screenshot
Neil [Wed, 17 Apr 2013 06:23:17 +0000 (08:23 +0200)]
Add latest screenshot

11 years agoRedo the walls
Neil [Tue, 16 Apr 2013 22:36:49 +0000 (00:36 +0200)]
Redo the walls

11 years agoTweak and resize floor and door tiles
Neil [Tue, 16 Apr 2013 21:01:22 +0000 (23:01 +0200)]
Tweak and resize floor and door tiles

11 years agoresize player and nemesis sprites
Neil [Tue, 16 Apr 2013 20:44:58 +0000 (22:44 +0200)]
resize player and nemesis sprites

11 years agoTweak so we're explicitly fullscreen on android. Tweak tile size on android as well
Neil [Tue, 16 Apr 2013 20:42:46 +0000 (22:42 +0200)]
Tweak so we're explicitly fullscreen on android. Tweak tile size on android as well

11 years agoTweak editor layout
Neil [Tue, 16 Apr 2013 20:42:21 +0000 (22:42 +0200)]
Tweak editor layout

11 years ago"better" auto-scrolling support
Neil [Tue, 16 Apr 2013 16:08:08 +0000 (18:08 +0200)]
"better" auto-scrolling support

11 years agoAdd main.py, needed for kivy launcher
Neil [Tue, 16 Apr 2013 15:06:59 +0000 (17:06 +0200)]
Add main.py, needed for kivy launcher

11 years agoFix ordering bug
Neil [Tue, 16 Apr 2013 15:06:08 +0000 (17:06 +0200)]
Fix ordering bug

11 years agoVery hack'ish scrolling support
Neil [Tue, 16 Apr 2013 14:50:50 +0000 (16:50 +0200)]
Very hack'ish scrolling support

11 years agoAdd helper method
Neil [Tue, 16 Apr 2013 14:50:40 +0000 (16:50 +0200)]
Add helper method

11 years agoBump tile size for better results on android
Neil [Tue, 16 Apr 2013 13:33:31 +0000 (15:33 +0200)]
Bump tile size for better results on android

11 years agoHack'ish mouse-based navigation (hopefully portable to touch devices)
Neil [Tue, 16 Apr 2013 11:44:56 +0000 (13:44 +0200)]
Hack'ish mouse-based navigation (hopefully portable to touch devices)

11 years agoNemesis appears on the map. Refactor code accordingly
Neil [Tue, 16 Apr 2013 10:34:58 +0000 (12:34 +0200)]
Nemesis appears on the map. Refactor code accordingly

11 years agoAdd new screenshot
Neil [Mon, 15 Apr 2013 16:16:07 +0000 (18:16 +0200)]
Add new screenshot

11 years agoAdvance through the levels
Neil [Mon, 15 Apr 2013 15:58:57 +0000 (17:58 +0200)]
Advance through the levels

11 years agoFix editor level loading and size
Neil [Mon, 15 Apr 2013 14:31:10 +0000 (16:31 +0200)]
Fix editor level loading and size

11 years agoTweak window size
Neil [Mon, 15 Apr 2013 14:30:54 +0000 (16:30 +0200)]
Tweak window size

11 years agoResize levels
Neil [Mon, 15 Apr 2013 14:30:43 +0000 (16:30 +0200)]
Resize levels

11 years agoTweak level loading code
Neil [Mon, 15 Apr 2013 12:53:05 +0000 (14:53 +0200)]
Tweak level loading code

11 years agoSimple keyboard based maze navigation
Neil [Mon, 15 Apr 2013 12:40:27 +0000 (14:40 +0200)]
Simple keyboard based maze navigation

11 years agocan_move check for player objects
Neil [Mon, 15 Apr 2013 12:40:05 +0000 (14:40 +0200)]
can_move check for player objects

11 years agoAdd blocked check to level
Neil [Mon, 15 Apr 2013 12:39:42 +0000 (14:39 +0200)]
Add blocked check to level

11 years agoStrip newlines off map when loading
Neil [Mon, 15 Apr 2013 12:39:26 +0000 (14:39 +0200)]
Strip newlines off map when loading