From 1a1230b8c3f500f569ddce16d368d6cd20f2c2ce Mon Sep 17 00:00:00 2001 From: Neil Date: Sun, 14 Apr 2013 20:46:24 +0200 Subject: [PATCH] Hook up display code to game --- erdslangetjie/__main__.py | 50 ++++++++++++++++++++++++++++++++++++--- 1 file changed, 47 insertions(+), 3 deletions(-) diff --git a/erdslangetjie/__main__.py b/erdslangetjie/__main__.py index c6bc969..08d7154 100644 --- a/erdslangetjie/__main__.py +++ b/erdslangetjie/__main__.py @@ -1,19 +1,63 @@ +import sys +import os import kivy kivy.require('1.6.0') from kivy.app import App from kivy.uix.widget import Widget +from kivy.uix.floatlayout import FloatLayout +from kivy.graphics import Color, Rectangle +from erdslangetjie.data import filepath, load +from erdslangetjie.level import Level -class GameWindow(Widget): - pass + +class GameWindow(FloatLayout): + + def __init__(self, level): + super(GameWindow, self).__init__(size=(960, 960)) + if os.path.exists(filepath(level)): + level_data = load(level) + self.level = level + elif os.path.exists(filepath('levels/' + level)): + level_data = load('levels/' + level) + self.level = 'levels/' + level + else: + print 'Unable to find %s - treating this as a new level' % level + sys.exit(1) + self.level_obj = Level() + self.level_obj.load(level_data) + level_data.close() + + def build(self): + self.clear_widgets() + tiles = self.level_obj.get_tiles() + tile_size = 24 + bx, by = 0, 0 + for tile_line in tiles: + bx = 0 + for tile in tile_line: + node = Widget(size=(tile_size, tile_size), pos=(bx, by)) + with node.canvas: + Color(1, 1, 1) + Rectangle(pos=node.pos, size=node.size, + texture=tile.texture) + self.add_widget(node) + bx += tile_size + by += tile_size class GameApp(App): + def __init__(self): + self.level = 'level1.txt' + super(GameApp, self).__init__() + def build(self): - return GameWindow() + game = GameWindow(self.level) + game.build() + return game def main(): -- 2.34.1