X-Git-Url: https://git.ctpug.org.za/?p=koperkapel.git;a=blobdiff_plain;f=koperkapel%2Fgamelib%2Fenemy_roach.py;h=2201c586f389e51193bc9c6851c9f5ea6b2a116e;hp=2a8438241f3bdc8ac3fa0380a57b28bc1b6e6834;hb=f1955c8e7345b183c12682caa9daac0741d52af1;hpb=b6db416920a423ad58363e32e4858c579d9f6fa5 diff --git a/koperkapel/gamelib/enemy_roach.py b/koperkapel/gamelib/enemy_roach.py index 2a84382..2201c58 100644 --- a/koperkapel/gamelib/enemy_roach.py +++ b/koperkapel/gamelib/enemy_roach.py @@ -17,11 +17,36 @@ def get_enemy_roach(level): roach.level = level roach.move = partial(move, roach) roach.last_moved = 0 + roach.last_attacked= 0 roach.start_pos = None each_tick(roach.move) + roach.attack = partial(attack, roach) return roach +def attack(roach, player_pos, player_layer, dt): + """Attack the player if close enough""" + roach.last_attacked += dt + if roach.last_attacked > 0.3: + roach.last_attacked = 0 + if player_layer != 'floor': + return None + if abs(player_pos[0] - roach.game_pos[0]) > 1: + return None + if abs(player_pos[1] - roach.game_pos[1]) > 1: + return None + # Attacking, so turn towards the player + if player_pos[0] - roach.game_pos[0] < 0: + roach.angle = 270 + elif player_pos[1] - roach.game_pos[1] < 0: + roach.angle = 0 + elif player_pos[0] - roach.game_pos[0] > 0: + roach.angle = 90 + else: + roach.angle = 270 + # Do 1 damage + return 1 + def move(roach, dt): """Enemy roach move method""" roach.last_moved += dt