X-Git-Url: https://git.ctpug.org.za/?p=koperkapel.git;a=blobdiff_plain;f=koperkapel%2Fgamelib%2Flevel.py;h=3df9fe03598dc598db85666491d342370c7b2eee;hp=bcc319a2886d2f5e530d30ff70be6f7f50478a09;hb=c3d7223fd37b42f88390aa2c299588a10daa9984;hpb=ed7b7dbe49f3962132f0db806552a5873d6fc113 diff --git a/koperkapel/gamelib/level.py b/koperkapel/gamelib/level.py index bcc319a..3df9fe0 100644 --- a/koperkapel/gamelib/level.py +++ b/koperkapel/gamelib/level.py @@ -1,5 +1,7 @@ """ Class holding the level info """ +import random + class Level(object): @@ -84,3 +86,30 @@ class Level(object): def get_exit_level(self): return self.exit["next level"] + + def is_on_enemy(self, x, y): + for enemy in self.enemies: + if (x, y) == enemy.game_pos: + return True + return False + + def get_enemy(self, x, y): + for enemy in self.enemies: + if (x, y) == enemy.game_pos: + return enemy + return None + + def add_enemy(self, enemy, x, y): + """Add an enemy to an empty floor space near x, y""" + added = False + while not added: + if self.can_walk(x, y, 'floor'): + if not self.is_on_friend(x, y): + if not self.is_on_enemy(x, y): + added = True + enemy.game_pos = (x, y) + self.enemies.append(enemy) + added = True + x += random.randint(-1, 1) + y += random.randint(-1, 1) +