From 5d865f00b2c0eac939a3cf856c0667b81eb1e4e7 Mon Sep 17 00:00:00 2001 From: Neil Date: Sun, 6 Mar 2016 00:05:35 +0200 Subject: [PATCH] Enemies should not hide under the keypad --- koperkapel/scenes/level.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/koperkapel/scenes/level.py b/koperkapel/scenes/level.py index ca20f73..0aaa33d 100644 --- a/koperkapel/scenes/level.py +++ b/koperkapel/scenes/level.py @@ -98,7 +98,7 @@ class GameLevelScene(BaseLevelScene): self._friends = self.actors.add_layer("friendly roaches", level=9) self._items = self.actors.add_layer("items", level=9) self._generators = self.actors.add_layer("enemy generators", level=8) - self._enemies = self.actors.add_layer("enemies", level=7) + self._enemies = self.actors.add_layer("enemies", level=11) self._vehicle = Vehicle.current(world) self._mode = 'walk' self._angle = 0 # up -- 2.34.1