description: "Marathon" puzzle: true # This field is ignored, but it's a useful place to put some action definitions # we can reference later. _action_definitions: - &DO-NOTHING action_class: DoNothing required_bits: [] - &WIN-ONCE action_class: GenericBits required_bits: [RED, GREEN, BLUE] data: clear: [RED, GREEN, BLUE] acquire_win: true once: true # This field is ignored, but it's a useful place to put some card definitions # we can reference later. _card_definitions: - &WIN-CARD card_name: 'test-win' bits: [RED, GREEN, BLUE] actions: - *DO-NOTHING - *WIN-ONCE - &BORING card_name: 'test-boring' actions: - *DO-NOTHING cards: - *WIN-CARD - *BORING - *BORING - *BORING - *WIN-CARD - *BORING - *BORING - *BORING - *BORING - *BORING - *BORING - *BORING - *BORING - *BORING - *BORING - *BORING - *BORING - *BORING - *BORING - *BORING - *WIN-CARD - *BORING - *BORING - *BORING - *WIN-CARD