description: "Standard location deck." # This field is ignored, but it's a useful place to put some action definitions # we can reference later. _standard_actions: # No-colour actions. - &SET-BITS-DEFAULT action_class: 'LoseHealthOrMSBAndSetBits' required_bits: [] - &GAIN-HEALTH-DEFAULT action_class: 'GainHealthAndClearBitsOrMSB' required_bits: [] - &TOGGLE-BITS-DEFAULT action_class: 'ToggleBits' required_bits: [] - &BAD-DEFAULT action_class: 'LoseHealthOrMSB' required_bits: [] # One-colour actions. - &SET-BITS-R action_class: 'SetBits' required_bits: [RED] - &SET-BITS-G action_class: 'SetBits' required_bits: [GREEN] - &SET-BITS-B action_class: 'SetBits' required_bits: [BLUE] - &SHIFT-N action_class: 'ShiftLocations' required_bits: [BLUE] data: {'direction': NORTH} - &SHIFT-S action_class: 'ShiftLocations' required_bits: [BLUE] data: {'direction': SOUTH} - &SHIFT-E action_class: 'ShiftLocations' required_bits: [GREEN] data: {'direction': EAST} - &SHIFT-W action_class: 'ShiftLocations' required_bits: [GREEN] data: {'direction': WEST} # Two-colour actions. - &KNIGHT-MOVE action_class: 'AllowChessMove' required_bits: [RED, GREEN] data: {'chesspiece': KNIGHT} - &CASTLE-MOVE action_class: 'AllowChessMove' required_bits: [RED, BLUE] data: {'chesspiece': CASTLE} - &BISHOP-MOVE action_class: 'AllowChessMove' required_bits: [GREEN, BLUE] data: {'chesspiece': BISHOP} - &HEAL-RG action_class: 'GainHealth' required_bits: [RED, GREEN] - &HEAL-RB action_class: 'GainHealth' required_bits: [RED, BLUE] # Three-colour actions. - &ACQUIRE-WIN-TOKEN action_class: 'AcquireWinToken' required_bits: [RED, GREEN, BLUE] # This field is ignored, but it's a useful place to put some action definitions # we can reference later. _standard_cards: - &WIN-CARD-1 actions: - *ACQUIRE-WIN-TOKEN - &WIN-CARD-2 actions: - *BAD-DEFAULT - *ACQUIRE-WIN-TOKEN - &WIN-CARD-3 actions: - *SET-BITS-DEFAULT - *ACQUIRE-WIN-TOKEN - &KNIGHT-AND-SET actions: - *BAD-DEFAULT - *SET-BITS-B - *KNIGHT-MOVE - &CASTLE-AND-SET actions: - *BAD-DEFAULT - *SET-BITS-G - *CASTLE-MOVE - &BISHOP-AND-SET actions: - *BAD-DEFAULT - *SET-BITS-R - *BISHOP-MOVE - &TOGGLE-RG-R bits: [RED, GREEN] # Colour-blind robot! actions: - *GAIN-HEALTH-DEFAULT - action_class: 'ToggleBits' required_bits: [RED] - action_class: 'SetBits' required_bits: [GREEN, BLUE] - &TOGGLE-RG-G bits: [RED, GREEN] # Colour-blind robot! actions: - *GAIN-HEALTH-DEFAULT - action_class: 'ToggleBits' required_bits: [GREEN] - action_class: 'SetBits' required_bits: [RED, BLUE] - &SHIFT-N-AND-HEAL actions: - *TOGGLE-BITS-DEFAULT - *SHIFT-N - *HEAL-RG - &SHIFT-S-AND-HEAL actions: - *TOGGLE-BITS-DEFAULT - *SHIFT-S - *HEAL-RG - &SHIFT-E-AND-HEAL actions: - *TOGGLE-BITS-DEFAULT - *SHIFT-E - *HEAL-RB - &SHIFT-W-AND-HEAL actions: - *TOGGLE-BITS-DEFAULT - *SHIFT-W - *HEAL-RB cards: - *WIN-CARD-1 - *WIN-CARD-2 - *WIN-CARD-3 - *KNIGHT-AND-SET - *CASTLE-AND-SET - *BISHOP-AND-SET - *TOGGLE-RG-R - *TOGGLE-RG-G - *SHIFT-N-AND-HEAL - *SHIFT-S-AND-HEAL - *SHIFT-E-AND-HEAL - *SHIFT-W-AND-HEAL