Marathon is long but doable.
authorSimon Cross <hodgestar@gmail.com>
Sat, 17 May 2014 20:45:06 +0000 (22:45 +0200)
committerSimon Cross <hodgestar@gmail.com>
Sat, 17 May 2014 20:45:06 +0000 (22:45 +0200)
data/location_decks/puzzles/marathon.yaml

index 22d41ff17d1fe7df68ffef60f2c5cdec4a084e70..b3106205411c8b1b98674f082674bf62e486aeac 100644 (file)
@@ -13,21 +13,54 @@ _action_definitions:
     data:
       clear: [RED, GREEN, BLUE]
       acquire_win: true
+      lose_health: true
       once: true
 
 # This field is ignored, but it's a useful place to put some card definitions
 # we can reference later.
 _card_definitions:
   - &WIN-CARD
-    card_name: 'test-win'
+    card_name: 'win-card'
     bits: [RED, GREEN, BLUE]
     actions:
       - *DO-NOTHING
       - *WIN-ONCE
   - &BORING
-    card_name: 'test-boring'
+    card_name: 'boring'
     actions:
       - *DO-NOTHING
+  - &RED-CARD
+    card_name: 'red-card'
+    bits: [RED]
+    actions:
+      - action_class: GenericBits
+        required_bits: []
+        data:
+          toggle: [RED]
+  - &BLUE-CARD
+    card_name: 'blue-card'
+    bits: [BLUE]
+    actions:
+      - action_class: GenericBits
+        required_bits: []
+        data:
+          toggle: [BLUE]
+  - &GREEN-CARD
+    card_name: 'green-card'
+    bits: [GREEN]
+    actions:
+      - action_class: GenericBits
+        required_bits: []
+        data:
+          toggle: [GREEN]
+  - &HOSPITAL
+    card_name: 'hospital'
+    bits: []
+    actions:
+      - action_class: GenericBits
+        required_bits: []
+        data:
+          gain_health: true
 
 cards:
   - *WIN-CARD
@@ -38,19 +71,19 @@ cards:
 
   - *BORING
   - *BORING
-  - *BORING
+  - *GREEN-CARD
   - *BORING
   - *BORING
 
   - *BORING
+  - *RED-CARD
   - *BORING
-  - *BORING
-  - *BORING
+  - *BLUE-CARD
   - *BORING
 
   - *BORING
   - *BORING
-  - *BORING
+  - *HOSPITAL
   - *BORING
   - *BORING