From: Simon Cross Date: Sun, 11 May 2014 21:36:08 +0000 (+0200) Subject: Factor out EIGHT_BIT_SCALE. X-Git-Tag: 0.1~372 X-Git-Url: https://git.ctpug.org.za/?p=naja.git;a=commitdiff_plain;h=67e79ba3fbe96590efa50a73fe983c2810efdd0f Factor out EIGHT_BIT_SCALE. --- diff --git a/naja/constants.py b/naja/constants.py index 7a968d0..45ffa3c 100644 --- a/naja/constants.py +++ b/naja/constants.py @@ -5,6 +5,7 @@ SCREEN = (800, 600) FPS = 40 FONT = 'DejaVuSans.ttf' FONT_SIZE = 16 +EIGHT_BIT_SCALE = 4 DEFAULTS = dict( debug=False, diff --git a/naja/scenes/credits.py b/naja/scenes/credits.py index f50d9e1..f7b1e5a 100644 --- a/naja/scenes/credits.py +++ b/naja/scenes/credits.py @@ -15,7 +15,7 @@ class CreditsScene(Scene): def __init__(self, state): super(CreditsScene, self).__init__(state) - self.add(TextWidget((360, 160), 'Credits', fontsize=32, + self.add(TextWidget((480, 160), 'Credits', fontsize=32, colour='white')) self.add(TextBoxWidget((120, 30), 'Your mom ' diff --git a/naja/widgets/text.py b/naja/widgets/text.py index 6ca239d..0521e9b 100644 --- a/naja/widgets/text.py +++ b/naja/widgets/text.py @@ -1,27 +1,32 @@ import pygame -from naja.constants import FONT, FONT_SIZE +from naja.constants import FONT, FONT_SIZE, EIGHT_BIT_SCALE from naja.widgets.base import Widget from naja.resources import resources from naja.utils import convert_colour class TextWidget(Widget): + def __init__(self, pos, text, size=None, fontname=None, fontsize=None, colour=None): super(TextWidget, self).__init__(pos, size) self.text = text self.fontname = fontname or FONT - self.fontsize = (fontsize or FONT_SIZE) // 4 + self.fontsize = (fontsize or FONT_SIZE) // EIGHT_BIT_SCALE self.colour = convert_colour(colour or (0, 0, 0)) + def render_line(self, text): + text_surf = self.font.render(text, True, self.colour) + text_rect = text_surf.get_rect() + return pygame.transform.scale( + text_surf, (text_rect.width * EIGHT_BIT_SCALE, + text_rect.height * EIGHT_BIT_SCALE)) + def prepare(self): self.font = resources.get_font(self.fontname, self.fontsize) - text = self.font.render(self.text, True, self.colour) - text_rect = text.get_rect() - self.surface = pygame.transform.scale(text, (text_rect.width * 4, - text_rect.height * 4)) + self.surface = self.render_line(self.text) self.size = self.surface.get_rect().size def draw(self, surface): @@ -73,10 +78,7 @@ class TextBoxWidget(TextWidget): rendered_lines = [] width, height = self.padding, self.padding for line in self.lines(): - line_surface = self.font.render(line, True, self.colour) - line_rect = line_surface.get_rect() - line_surface = pygame.transform.scale( - line_surface, (line_rect.width * 2, line_rect.height * 2)) + line_surface = self.render_line(line) line_rect = line_surface.get_rect() rendered_lines.append(line_surface) width = max(width, line_rect.width)