From: Neil Date: Fri, 16 May 2014 19:33:18 +0000 (+0200) Subject: Add instructions to the readme as well X-Git-Tag: 0.1~196 X-Git-Url: https://git.ctpug.org.za/?p=naja.git;a=commitdiff_plain;h=946770b7206ae802a7909823faf950b4697de962 Add instructions to the readme as well --- diff --git a/README.txt b/README.txt index 651b790..a832f3d 100644 --- a/README.txt +++ b/README.txt @@ -46,8 +46,29 @@ Othewise open a terminal / console and "cd" to the game directory and run: How to Play the Game -------------------- -There are no ducks. +You are a robot, frantically trying to set the correct bits to gain points, +for reasons that are unlikely to ever become clear. +Your robot has 8 bits. Four bits control the directions you can move in, +3 allow you to unlock various actions, and the last, the Most Significant Bit, +makes everything work better. + +The game has two phases. Movement and Actions. + +During Movement, you can explore the board and learn about the available +tiles. Tiles you can legally move onto are highlighted. It's always possible +to stay on your current tile. + +After moving, select an action from the tile. Most actions require various +bits to be set, although all tiles have a default action, although this may +be "No effect". After the action, the tile will be replaced with a new tile. + +Some actions cost you health. When you run out of health, the game is over +and you lose. + +If you have all three colour bits set, and are on the right tile, you can +gain a point, although this unsets all the colour bits. Once you have enough +points, you win the game, and there is much rejoicing. Development notes -----------------