From: Neil Date: Tue, 13 May 2014 08:44:15 +0000 (+0200) Subject: Use multi-color images X-Git-Tag: 0.1~348 X-Git-Url: https://git.ctpug.org.za/?p=naja.git;a=commitdiff_plain;h=e14cc43236de5407e77ffd5cfa39d98fbfca8693 Use multi-color images --- diff --git a/naja/constants.py b/naja/constants.py index 45ffa3c..efed55c 100644 --- a/naja/constants.py +++ b/naja/constants.py @@ -47,6 +47,7 @@ PLAYER_DEFAULTS = AttrDict({ # Game size constants TILE_SIZE = (96, 96) +LOCK_HEIGHT = 48 BOARD_SIZE = (5 * TILE_SIZE[0], 5 * TILE_SIZE[1]) BIT_SIZE = (5 * TILE_SIZE[0], (SCREEN[1] - 5 * TILE_SIZE[1]) // 2) INFO_SIZE = (SCREEN[0] - 5 * TILE_SIZE[0], SCREEN[1]) diff --git a/naja/widgets/tile.py b/naja/widgets/tile.py index 4823144..66574b9 100644 --- a/naja/widgets/tile.py +++ b/naja/widgets/tile.py @@ -2,16 +2,20 @@ import pygame import pygame.locals as pgl -from naja.constants import TILE_SIZE, BITS +from naja.constants import TILE_SIZE, BITS, LOCK_HEIGHT from naja.resources import resources from naja.resources.mutators import EIGHT_BIT from naja.widgets.base import Widget BIT_MAP = { - BITS.CYAN: 'board/tile_cyan.png', - BITS.MAGENTA: 'board/tile_magenta.png', - BITS.YELLOW: 'board/tile_yellow.png', + frozenset([BITS.CYAN]): 'board/tile_cyan.png', + frozenset([BITS.MAGENTA]): 'board/tile_magenta.png', + frozenset([BITS.YELLOW]): 'board/tile_yellow.png', + frozenset([BITS.CYAN, BITS.MAGENTA]): 'board/tile_cyan_magenta.png', + frozenset([BITS.CYAN, BITS.YELLOW]): 'board/tile_cyan_yellow.png', + frozenset([BITS.MAGENTA, BITS.YELLOW]): 'board/tile_magenta_yellow.png', + frozenset([BITS.CYAN, BITS.MAGENTA, BITS.YELLOW]): 'board/tile_cyan_magenta_yellow.png', } @@ -44,15 +48,12 @@ class TileWidget(Widget): self.size = self.surface.get_rect().size if bits: bits.sort(key=lambda x: len(x)) - y_offset = TILE_SIZE[1] - 32 * len(bits) + y_offset = TILE_SIZE[1] - LOCK_HEIGHT * len(bits) for pattern in bits: - x_offset = 10 - for bit in pattern: - img = resources.get_image(BIT_MAP[bit], - transforms=(EIGHT_BIT,)) - self.surface.blit(img, (x_offset, y_offset)) - x_offset += 32 - y_offset += 32 + img = resources.get_image(BIT_MAP[pattern], + transforms=(EIGHT_BIT,)) + self.surface.blit(img, (5, y_offset)) + y_offset += LOCK_HEIGHT def draw(self, surface): surface.blit(self.surface, self.pos)