1 """Loader a level, using the pygame-zero ResourceLoader infrastructure"""
5 from pgzero.loaders import images, ResourceLoader
8 class LevelLoader(ResourceLoader):
14 def _load(self, level_path):
15 f = open(level_path, 'r')
16 level_data = json.load(f)
18 self._height = len(level_data['tiles'])
19 self._width = len(level_data['tiles'][0])
20 self._tiles = level_data['tiles']
21 # Consistency check, so we can assume things are correct
22 # in the level renderer
23 for row, row_data in enumerate(self._tiles):
24 if len(row_data) != self._width:
25 raise RuntimeError("Incorrect len for row %d" % row)
26 self._load_tile_images()
29 def _load_tile_images(self):
30 """Load all the tile images"""
31 for row_data in self._tiles:
33 tile['image'] = images.load(tile['base'])
36 levels = LevelLoader('levels')