5 import pygame.locals as pgl
7 from naja.scenes.scene import Scene
8 from naja.widgets.text import TextWidget
9 from naja.events import QuitGameEvent
10 from naja.scenes.credits import CreditsScene
11 from naja.events import SceneChangeEvent
13 class MenuScene(Scene):
16 super(MenuScene, self).__init__()
17 self.widgets.append(TextWidget((10, 10), 'Haai', fontsize=32,
18 self.widgets.append(TextWidget((10, 10), 'Naja',
19 colour=(255, 255, 255)))
20 self.credits_menu = CreditsScene()
21 self.credits_menu.set_base_menu(self)
23 def handle_event(self, ev):
24 if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
27 if ev.type == pgl.KEYUP and ev.key is pgl.K_RETURN:
28 SceneChangeEvent.post(self.credits_menu)