1 from unittest import TestCase
3 from naja.constants import BITS
4 from naja.player import PlayerBits, Player
7 class TestPlayerBits(TestCase):
8 def test_range_limits(self):
9 bits = PlayerBits(0x00)
14 self.assertEqual(bits.bits, 0x00)
15 self.assertRaises(AssertionError, set_value, -1)
16 self.assertEqual(bits.bits, 0x00)
18 self.assertEqual(bits.bits, 0xff)
20 self.assertEqual(bits.bits, 0x00)
21 self.assertRaises(AssertionError, set_value, 256)
22 self.assertEqual(bits.bits, 0x00)
24 def test_check_bit(self):
25 bits = PlayerBits(0x01)
26 self.assertEqual(bits.check_bit(BITS.NORTH), True)
27 self.assertEqual(bits.check_bit(BITS.SOUTH), False)
29 def test_set_bit(self):
30 bits = PlayerBits(0x00)
31 self.assertEqual(bits._bits, 0x00)
32 bits.set_bit(BITS.NORTH)
33 self.assertEqual(bits._bits, 0x01)
34 bits.set_bit(BITS.NORTH)
35 self.assertEqual(bits._bits, 0x01)
37 def test_clear_bit(self):
38 bits = PlayerBits(0x01)
39 self.assertEqual(bits._bits, 0x01)
40 bits.clear_bit(BITS.NORTH)
41 self.assertEqual(bits._bits, 0x00)
42 bits.clear_bit(BITS.NORTH)
43 self.assertEqual(bits._bits, 0x00)
45 def test_toggle_bit(self):
46 bits = PlayerBits(0x00)
47 self.assertEqual(bits._bits, 0x00)
48 bits.toggle_bit(BITS.NORTH)
49 self.assertEqual(bits._bits, 0x01)
50 bits.toggle_bit(BITS.NORTH)
51 self.assertEqual(bits._bits, 0x00)
53 def test_check_bits(self):
54 bits = PlayerBits(0x03)
55 self.assertEqual(bits.check_bits([BITS.NORTH]), True)
56 self.assertEqual(bits.check_bits([BITS.NORTH, BITS.SOUTH]), True)
57 self.assertEqual(bits.check_bits([BITS.BLUE]), False)
58 self.assertEqual(bits.check_bits([BITS.BLUE, BITS.MSB]), False)
60 bits.check_bits([BITS.NORTH, BITS.SOUTH, BITS.BLUE]), False)
62 def test_set_bits(self):
63 bits = PlayerBits(0x03)
64 self.assertEqual(bits._bits, 0x03)
65 bits.set_bits([BITS.NORTH, BITS.BLUE])
66 self.assertEqual(bits._bits, 0x13)
67 bits.set_bits([BITS.NORTH, BITS.BLUE, BITS.MSB])
68 self.assertEqual(bits._bits, 0x93)
70 def test_clear_bits(self):
71 bits = PlayerBits(0x03)
72 self.assertEqual(bits._bits, 0x03)
73 bits.clear_bits([BITS.NORTH, BITS.BLUE])
74 self.assertEqual(bits._bits, 0x02)
75 bits.clear_bits([BITS.NORTH, BITS.BLUE, BITS.MSB])
76 self.assertEqual(bits._bits, 0x02)
78 def test_toggle_bits(self):
79 bits = PlayerBits(0x03)
80 self.assertEqual(bits._bits, 0x03)
81 bits.toggle_bits([BITS.NORTH, BITS.BLUE])
82 self.assertEqual(bits._bits, 0x12)
83 bits.toggle_bits([BITS.NORTH, BITS.BLUE])
84 self.assertEqual(bits._bits, 0x03)
85 bits.toggle_bits([BITS.NORTH, BITS.BLUE, BITS.MSB])
86 self.assertEqual(bits._bits, 0x92)
89 class TestPlayer(TestCase):
90 def test_new_player(self):
91 player = Player(0x0f, (0, 1))
92 self.assertEqual(player.bits.bits, 0x0f)
93 self.assertEqual(player.position, (0, 1))
95 def test_import_player(self):
96 player = Player.import_player({
100 self.assertEqual(player.bits.bits, 0xaa)
101 self.assertEqual(player.position, (1, 2))
103 def test_export_player(self):
104 player = Player(0xaa, (1, 2))
105 self.assertEqual(player.export(), {
111 player = Player(0x0f, (2, 2))
112 self.assertEqual(player.move(BITS.NORTH), True)
113 self.assertEqual(player.position, (2, 1))
115 player = Player(0x0f, (2, 2))
116 self.assertEqual(player.move(BITS.SOUTH), True)
117 self.assertEqual(player.position, (2, 3))
119 player = Player(0x0f, (2, 2))
120 self.assertEqual(player.move(BITS.WEST), True)
121 self.assertEqual(player.position, (1, 2))
123 player = Player(0x0f, (2, 2))
124 self.assertEqual(player.move(BITS.EAST), True)
125 self.assertEqual(player.position, (3, 2))
127 def test_move_flags_clear(self):
128 player = Player(0x00, (2, 2))
129 self.assertEqual(player.move(BITS.NORTH), False)
130 self.assertEqual(player.position, (2, 2))
132 player = Player(0x00, (2, 2))
133 self.assertEqual(player.move(BITS.SOUTH), False)
134 self.assertEqual(player.position, (2, 2))
136 player = Player(0x00, (2, 2))
137 self.assertEqual(player.move(BITS.WEST), False)
138 self.assertEqual(player.position, (2, 2))
140 player = Player(0x00, (2, 2))
141 self.assertEqual(player.move(BITS.EAST), False)
142 self.assertEqual(player.position, (2, 2))
144 def test_move_flags_edges(self):
145 player = Player(0x0f, (2, 0))
146 self.assertEqual(player.move(BITS.NORTH), False)
147 self.assertEqual(player.position, (2, 0))
149 player = Player(0x0f, (2, 4))
150 self.assertEqual(player.move(BITS.SOUTH), False)
151 self.assertEqual(player.position, (2, 4))
153 player = Player(0x0f, (0, 2))
154 self.assertEqual(player.move(BITS.WEST), False)
155 self.assertEqual(player.position, (0, 2))
157 player = Player(0x0f, (4, 2))
158 self.assertEqual(player.move(BITS.EAST), False)
159 self.assertEqual(player.position, (4, 2))
161 def test_legal_moves_all_available(self):
162 player = Player(0x0f, (2, 2))
164 player.legal_moves(), [(2, 2), (2, 1), (2, 3), (3, 2), (1, 2)])
166 def test_legal_moves_some_unavailable(self):
167 player = Player(0x0f, (0, 2))
168 player.bits.clear_bit(BITS.NORTH)
169 self.assertEqual(player.legal_moves(), [(0, 2), (0, 3), (1, 2)])