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Make chess puzzle level (Kasparov to F3) winnable.
[naja.git]
/
scenes
/
scene.py
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"""
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Base Scene class.
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"""
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class Scene(object):
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"""
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A scene within the game.
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E.g. Splash screen, game board, credits, win, lose.
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"""
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def __init__(self):
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pass
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def handle_event(self):
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pass