TODO
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-* Lose condition (no turnips and no seeds)
-* Win condition
-* Battery and light power consts
-* Mould resistances
-* Mould power increases to prevent farming (partially implemented, needs balancing)
-* Save game
-* More sounds
* Five levels
-* 'End the Day' button
-* Seralize light on / off and colour selection state across day / night transition
Done
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* Light direction configuration
* Fitting rotation
* Sunrise transition screen
+* Lose condition (no turnips and no seeds)
+* 'End the Day' button
+* Win condition
+* Mould resistances
+* Battery and light power consts
+* Mould power increases to prevent farming
+* Night remaining counter
+* Eye colour
+* Seralize light on / off and colour selection state across day / night transition
+* More sounds
+* Save game
+* Light removing tool
+* Image for pulsating lamp
+* Add placement error sounds
+* Add sound for battery going dead